The Trapped chain — 3 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.
Step by step
- ↳ “I can't just sit here. I will find [character] myself, and I will not be dissuaded.” → Only Rubble Remains↳ “I can't just sit here. I will find [character] myself, and I will not be dissuaded.” → From the Rubble
- ⛓ follows Trapped (I can't just sit here. I will find [character] myself, and I will not be dissuaded.)
- ⛓ follows Trapped (I can't just sit here. I will find [character] myself, and I will not be dissuaded.)