Old World Reference
Menu

Do it Yourself

3 events2 steps1 branch points

← All event chains

The Do it Yourself chain — 3 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.

Do it Yourself → A Full Recovery • Patient, heal thyself. Do it Yourself → One Wrong Move • Patient, heal thyself. Do it Yourself Household Do it Yourself A Full Recovery Chain Follow-ups A Full Recovery One Wrong Move Chain Follow-ups One Wrong Move

Step by step

  1. L0 Do it Yourself start Household
    “Patient, heal thyself.”A Full Recovery
    “Patient, heal thyself.”One Wrong Move
  2. L1 A Full Recovery Chain Follow-ups
    ⛓ follows Do it Yourself (Patient, heal thyself.)
  3. L1 One Wrong Move Chain Follow-ups
    ⛓ follows Do it Yourself (Patient, heal thyself.)