The Sayer and Speaker chain — 2 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.
Step by step
- ↳ “Look to defend your cities with walls as the gods demand.” / “Take immediate action to prepare your defences.” / “This is but a cry for attention.” → Sayer and Speaker
- ⛓ follows Sayer and Speaker (Look to defend your cities with walls as the gods demand. / Take immediate action to prepare your defences. / This is but a cry for attention.)