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Treachery

2 events2 steps

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The Treachery chain — 2 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.

Treachery → Making Peace • Offer to hear [character]'s demands. Treachery Rare Events Treachery Making Peace New Turn Making Peace

Step by step

  1. L0 Treachery start Rare Events
    “Offer to hear [character]'s demands.”Making Peace
  2. L1 Making Peace New Turn
    ⛓ follows Treachery (Offer to hear [character]'s demands.)