Old World Reference
Menu

โ›“ [character] Travels

7 events3 steps1 branch points

โ† All event chains

The [character] Travels chain: 7 events where a choice in one makes the next eligible. Click a box to open the event. Hover an arrow to see the choice behind it. The same event for each rival or nation shares one box, with an ร—N count.

A Gift โ†’ A Crown from [rival] โ€ข Matters of state must come first. [character] Travels โ†’ [city] Within Reach โ€ข Enter [city]. [character] Travels โ†’ A Gift โ€ข Enter [city]. [character] Travels โ†’ A Gift โ€ข Enter [city]. [character] Travels โ†’ Ransom โ€ข Enter [city]. [character] Travels โ†’ The Streets of [city] โ€ข Enter [city]. [character] Travels Expedition Event [character] Travels [city] Within Reach Chain Follow-ups [city] Within Reach A Gift Chain Follow-ups A Gift A Gift Chain Follow-ups A Gift Ransom Chain Follow-ups Ransom The Streets of [city] Chain Follow-ups The Streets of [city] A Crown from [rival] Lose Trait A Crown from [rival]

Step by step

  1. L0 [character] Travels start Expedition Event
    โ†ณ โ€œEnter [city].โ€ โ†’ [city] Within Reach
    โ†ณ โ€œEnter [city].โ€ โ†’ A Gift
    โ†ณ โ€œEnter [city].โ€ โ†’ A Gift
    โ†ณ โ€œEnter [city].โ€ โ†’ Ransom
    โ†ณ โ€œEnter [city].โ€ โ†’ The Streets of [city]
  2. L1 [city] Within Reach Chain Follow-ups
    โ›“ follows [character] Travels (Enter [city].)
  3. L1 A Gift Chain Follow-ups
    โ›“ follows [character] Travels (Enter [city].)
    โ†ณ โ€œMatters of state must come first.โ€ โ†’ A Crown from [rival]
  4. L1 A Gift Chain Follow-ups
    โ›“ follows [character] Travels (Enter [city].)
  5. L1 Ransom Chain Follow-ups
    โ›“ follows [character] Travels (Enter [city].)
  6. L1 The Streets of [city] Chain Follow-ups
    โ›“ follows [character] Travels (Enter [city].)
  7. L2 A Crown from [rival] Lose Trait
    โ›“ follows A Gift (Matters of state must come first.)