The Conflict in [city] chain — 2 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.
Step by step
- ↳ “Refuse to interfere in local politics.” / “Send your forces to support [character] and reduce the unrest.” → The Death of Reason
- ⛓ follows Conflict in [city] (Refuse to interfere in local politics. / Send your forces to support [character] and reduce the unrest.)