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โ›“ High Water

3 events2 steps1 branch points

โ† All event chains

The High Water chain: 3 events where a choice in one makes the next eligible. Click a box to open the event. Hover an arrow to see the choice behind it. The same event for each rival or nation shares one box, with an ร—N count.

High Water โ†’ Waters Rise Higher Yet High Water โ†’ Carried Away High Water Occurrence Ready High Water Waters Rise Higher Yet Calamities Waters Rise Higher Yet Carried Away Calamities Carried Away

Step by step

  1. L0 High Water start Occurrence Ready
    โ†ณ may trigger โ†’ Waters Rise Higher Yet
    โ†ณ may trigger โ†’ Carried Away
  2. L1 Waters Rise Higher Yet Calamities
    โ›“ follows High Water
  3. L1 Carried Away Calamities
    โ›“ follows High Water