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A Feeling On the Wind

3 events2 steps1 branch points

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The A Feeling On the Wind chain — 3 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.

A Feeling On the Wind → Roaring Darkness A Feeling On the Wind → Taking Shelter A Feeling On the Wind Occurrence Ready A Feeling On the Wind Roaring Darkness Calamities Roaring Darkness Taking Shelter Calamities Taking Shelter

Step by step

  1. L0 A Feeling On the Wind start Occurrence Ready
    ↳ may trigger → Roaring Darkness
    ↳ may trigger → Taking Shelter
  2. L1 Roaring Darkness Calamities
    ⛓ follows A Feeling On the Wind
  3. L1 Taking Shelter Calamities
    ⛓ follows A Feeling On the Wind