The A Time to Kill chain — 6 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.
Step by step
- ↳ “The sooner he’s dead the better!” → A Time to Kill: Results!↳ “Let us try to remain undetected.” → A Time to Kill: Results!
- ⛓ follows A Time to Kill (The sooner he’s dead the better!)↳ “I’m sure it will be fine.” → A Time to Kill: Consequences
- ⛓ follows A Time to Kill (Let us try to remain undetected.)↳ “I’m sure it will be fine.” → A Time to Kill: Consequences
- ⛓ follows A Time to Kill: Results! (I’m sure it will be fine.)
- ⛓ follows A Time to Kill: Results! (I’m sure it will be fine.)