Every way to put Infected on a character. 3 options grant it to your own court outright, and 1 more can roll it up. See Infected for what it does, all traits.
Who can get it
If the character fails any of these, the option that would grant it does not appear.
- the character must be alive
- requires CALAMITIES
- blocked while the character has Incubated
Born with it
- 20% chance to recover
- Death risk 20% (Long), 40% (Standard), 60% (Realistic)
Children can also inherit it, as described on Trait Inheritance.
Pick this option 3
Choosing the option gives the character the trait.
- "Enforce strict Quarantine measures to limit the spread of the disease."the option does: Begin project: QuarantineGain trait: Infected
- "Punish the [family] for their role in this calamity."the option does: Gain trait: InfectedRemembered: Blamed us for a plague outbreak (-40 opinion for 20 turns)Remembered: Blamed those responsible for a plague outbreak (+40 opinion for 20 turns)
- "[rival] must remain united while we deal with this tragedy."the option does: Remembered (all families): Focused on solutions in handling a plague (+20 opinion for 20 turns)Gain trait: Infected
From an occurrence 1
A map event rolls for it.
- Plague 10%