Outcomes
When the mission completes, a 5-sided die picks one result, weighted as shown.
Legitimized 4 / 5 80%
- -2 Legitimacy
- Gain trait: Legitimized
- Loses trait: Bastard
Legitimized Event 1 / 5 20%
The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.
Events
โ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.
20% of the time (a 1/5 dice
result) the mission fires an event instead of its normal reward: one of the
4 events below is drawn, and you pick a response.
Bracketed names like [character] show the real names in game.
A Spouse's Honors
- โธ We could use an Overseer of the Fields.
+30Food+10/cityโ turnRemembered: Promoted to a higher title (+40 opinion for 80 turns)(no event currently keys off this)Your leader's spouse is granted the title Overseer grantsBONUS_FOOD_GAIN_SMALLaiGlobalYieldsBase: YIELD_FOOD=30aiGlobalYieldsPer: YIELD_FOOD=10BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_0Memory MEMORYCHARACTER_GP_PROMOTIONSetTitle TITLE_OVERSEER_OF_THE_FIELDS - โธ I shall grant the title of Possessor of Veneration.
+40Civics+10/cityโ turnRemembered: Promoted to a higher title (+40 opinion for 80 turns)(no event currently keys off this)Your leader's spouse is granted the title Venerated grantsBONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_1_CHARACTER_1aeBonuses: BONUS_CIVICS_GAIN_SMALLBONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_1Memory MEMORYCHARACTER_GP_PROMOTIONSetTitle TITLE_POSSESSOR_OF_VENERATION - โธ How does Steward of the Chamber sound?+2 LegitimacyRemembered: Promoted to a higher title (+40 opinion for 80 turns)(no event currently keys off this)Your leader's spouse is granted the title StewardgrantsBONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_2_CHARACTER_1iLegitimacy 2BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_2Memory MEMORYCHARACTER_GP_PROMOTIONSetTitle TITLE_STEWARD_OF_THE_CHAMBER
A Bastard's Love
- โธ We shall support you. May your marriage be blessed.grantsBONUS_EVENTOPTION_CHILD_COMMON_LOVE_OPTION_1_CHARACTER_0iLegitimacy -4BONUS_GIVE_TRAIT_ROMANTICaeAddTraits: TRAIT_ROMANTICBONUS_EVENTOPTION_CHILD_COMMON_LOVE_OPTION_1_CHARACTER_2iMarrySubject 1
- โธ I cannot accept this. You will be married to another.Leader relationship: Estranged FromgrantsBONUS_LEADER_ESTRANGED_FROMAddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM
Noble Concerns
- โธ We should support the [family] Family as they support our actions.Remembered: Sent us gifts (+40 opinion for 40 turns)(no event currently keys off this)grantsBONUS_EVENTOPTION_LEGITIMIZE_THREE_FAMILIES_CONCERNMemory MEMORYFAMILY_FAMILY_GIFTS
- โธ Arrange for the [family] Family to receive a large shipment of
food.
-30Food-10/cityโ turnRemembered: Sent us gifts (+40 opinion for 40 turns)(no event currently keys off this) grantsBONUS_FOOD_LOSS_SMALLaiGlobalYieldsBase: YIELD_FOOD=-30aiGlobalYieldsPer: YIELD_FOOD=-10BONUS_EVENTOPTION_LEGITIMIZE_THREE_FAMILIES_CONCERNMemory MEMORYFAMILY_FAMILY_GIFTS - โธ A gift of
iron for the [family] Family would bring those daggers to our side.
-30Iron-10/cityโ turnRemembered: Sent us gifts (+40 opinion for 40 turns)(no event currently keys off this) grantsBONUS_IRON_LOSS_SMALLaiGlobalYieldsBase: YIELD_IRON=-30aiGlobalYieldsPer: YIELD_IRON=-10BONUS_EVENTOPTION_LEGITIMIZE_THREE_FAMILIES_CONCERNMemory MEMORYFAMILY_FAMILY_GIFTS
The Bastard's Body
As it opens, before you choose
The character is killedA new character joins your nation
- โธ We must launch an investigation into the murder.gated byLeaderSubject SUBJECT_NOT_INSANE
- โธ Leave the matter alone. Further investigation will only bring heartache.50% chance next turn: becomes Foolishgated byLeaderSubject SUBJECT_NOT_INSANEgrantsBONUS_MAYBE_FOOLISHaiTraitProbDelay: TRAIT_FOOLISH=50
- โธ It is plain to see. [character] is the vile murderer!The character is killedLeader relationship: Assassinated BySteam achievement (if the target is an heir): Assassinated HeirSteam achievement (if the target leads a rival nation): Assassinated Another LeaderRemembered: Assassination exposed (-80 opinion for 40 turns)(no event currently keys off this)gated byLeaderSubject SUBJECT_INSANEgrantsBONUS_KILL_CHARACTER_MURDEREDAchievementIfHeir ACHIEVEMENT_ASSASSINATED_HEIRAchievementIfOtherLeader ACHIEVEMENT_ASSASSINATED_ANOTHER_LEADERAddLeaderRelationship RELATIONSHIP_ASSASSINATED_BYbKillCharacter 1aeBonuses: BONUS_ASSASSINATION_EXPOSED