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๐ŸŽฒ Legitimize

instant turns2 outcomes4 events
Run by Bastard Duration Instant Cost 2 Orders Events 4 events โ†“

Outcomes

When the mission completes, a 5-sided die picks one result, weighted as shown.

Legitimized 4 / 5 80%
  • -2 Legitimacy
  • Gain trait: Legitimized
  • Loses trait: Bastard
Legitimized Event 1 / 5 20%

The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.

Events

โš  Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.

20% of the time (a 1/5 dice result) the mission fires an event instead of its normal reward: one of the 4 events below is drawn, and you pick a response. Bracketed names like [character] show the real names in game.

A Spouse's Honors CM โœ“ Bastard
As it opens, before you choose -2 LegitimacyGain trait: LegitimizedLoses trait: Bastard
  • โ–ธ We could use an Overseer of the Fields.
    +30Food+10/cityโ†— turnRemembered: Promoted to a higher title (+40 opinion for 80 turns)(no event currently keys off this)Your leader's spouse is granted the title Overseer
    grants
    BONUS_FOOD_GAIN_SMALL
    aiGlobalYieldsBase: YIELD_FOOD=30
    aiGlobalYieldsPer: YIELD_FOOD=10
    BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_0
    Memory MEMORYCHARACTER_GP_PROMOTION
    SetTitle TITLE_OVERSEER_OF_THE_FIELDS
  • โ–ธ I shall grant the title of Possessor of Veneration.
    +40Civics+10/cityโ†— turnRemembered: Promoted to a higher title (+40 opinion for 80 turns)(no event currently keys off this)Your leader's spouse is granted the title Venerated
    grants
    BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_1_CHARACTER_1
    aeBonuses: BONUS_CIVICS_GAIN_SMALL
    BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_1
    Memory MEMORYCHARACTER_GP_PROMOTION
    SetTitle TITLE_POSSESSOR_OF_VENERATION
  • โ–ธ How does Steward of the Chamber sound?
    +2 LegitimacyRemembered: Promoted to a higher title (+40 opinion for 80 turns)(no event currently keys off this)Your leader's spouse is granted the title Steward
    grants
    BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_2_CHARACTER_1
    iLegitimacy 2
    BONUS_EVENTOPTION_GP_A_PROMOTION_OPTION_2
    Memory MEMORYCHARACTER_GP_PROMOTION
    SetTitle TITLE_STEWARD_OF_THE_CHAMBER
A Bastard's Love CM โœ“ Adult Under 30
As it opens, before you choose -2 LegitimacyGain trait: LegitimizedLoses trait: Bastard
  • โ–ธ We shall support you. May your marriage be blessed.
    -4 LegitimacyGain trait: RomanticArranges a marriage
    grants
    BONUS_EVENTOPTION_CHILD_COMMON_LOVE_OPTION_1_CHARACTER_0
    iLegitimacy -4
    BONUS_GIVE_TRAIT_ROMANTIC
    aeAddTraits: TRAIT_ROMANTIC
    BONUS_EVENTOPTION_CHILD_COMMON_LOVE_OPTION_1_CHARACTER_2
    iMarrySubject 1
  • โ–ธ I cannot accept this. You will be married to another.
    Leader relationship: Estranged From
    grants
    BONUS_LEADER_ESTRANGED_FROM
    AddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM
Noble Concerns CM โœ“ Council
As it opens, before you choose -2 LegitimacyGain trait: LegitimizedLoses trait: Bastard
  • โ–ธ We should support the [family] Family as they support our actions.
    Remembered: Sent us gifts (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_EVENTOPTION_LEGITIMIZE_THREE_FAMILIES_CONCERN
    Memory MEMORYFAMILY_FAMILY_GIFTS
  • โ–ธ Arrange for the [family] Family to receive a large shipment of Foodfood.
    -30Food-10/cityโ†— turnRemembered: Sent us gifts (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_FOOD_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_FOOD=-30
    aiGlobalYieldsPer: YIELD_FOOD=-10
    BONUS_EVENTOPTION_LEGITIMIZE_THREE_FAMILIES_CONCERN
    Memory MEMORYFAMILY_FAMILY_GIFTS
  • โ–ธ A gift of Ironiron for the [family] Family would bring those daggers to our side.
    -30Iron-10/cityโ†— turnRemembered: Sent us gifts (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_IRON_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_IRON=-30
    aiGlobalYieldsPer: YIELD_IRON=-10
    BONUS_EVENTOPTION_LEGITIMIZE_THREE_FAMILIES_CONCERN
    Memory MEMORYFAMILY_FAMILY_GIFTS
The Bastard's Body CM โœ“ Turn 40+ Max Angry
As it opens, before you choose The character is killedA new character joins your nation
  • โ–ธ We must launch an investigation into the murder.
    gated by
    LeaderSubject SUBJECT_NOT_INSANE
  • โ–ธ Leave the matter alone. Further investigation will only bring heartache.
    50% chance next turn: becomes Foolish
    gated by
    LeaderSubject SUBJECT_NOT_INSANE
    grants
    BONUS_MAYBE_FOOLISH
    aiTraitProbDelay: TRAIT_FOOLISH=50
  • โ–ธ It is plain to see. [character] is the vile murderer!
    The character is killedLeader relationship: Assassinated BySteam achievement (if the target is an heir): Assassinated HeirSteam achievement (if the target leads a rival nation): Assassinated Another LeaderRemembered: Assassination exposed (-80 opinion for 40 turns)(no event currently keys off this)
    gated by
    LeaderSubject SUBJECT_INSANE
    grants
    BONUS_KILL_CHARACTER_MURDERED
    AchievementIfHeir ACHIEVEMENT_ASSASSINATED_HEIR
    AchievementIfOtherLeader ACHIEVEMENT_ASSASSINATED_ANOTHER_LEADER
    AddLeaderRelationship RELATIONSHIP_ASSASSINATED_BY
    bKillCharacter 1
    aeBonuses: BONUS_ASSASSINATION_EXPOSED