Outcomes
A 3-sided die rolls when the mission completes; results are weighted as shown. Subject character ratings (e.g., Wisdom on Steal Research) shift the roll.
You have successfully exchanged scientific knowledge with [character].
- +40 Science
- +50 Science
- +10 per City Science
- +20 per Rival City Science
- Remembered: Led a delegation to confer with me (+40 opinion for 20 turns) (no event currently keys off this)
You have successfully shared
civic customs with [character].
- +40 Civics
- +50 Civics
- +10 per City Civics
- +20 per Rival City Civics
- Remembered: Led a delegation to confer with me (+40 opinion for 20 turns) (no event currently keys off this)
You have successfully negotiated mutually beneficial trade deals with [character].
- +100 Money
- +200 Money
- +50 per City Money
- +50 per Rival City Money
- Remembered: Led a delegation to confer with me (+40 opinion for 20 turns) (no event currently keys off this)
Base is the flat reward; per City values stack with the size of your empire (see Reward scaling below). The subject's character rating shifts the dice — e.g. Wisdom raises the Steal Research success chance — but does not change the yield amounts.
Reward scaling
Each delegation outcome pays a base amount plus a per-city amount for both your cities and the rival's (e.g. Science: 40 + 10 per your city + 50 + 20 per rival city), then turn-scales like other mission rewards. The single-axis calculator can't chart two city counts, so it is omitted — the outcome cards above carry the exact values.