Old World Reference
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Connections

2 events2 steps

← All event chains

The Connections chain — 2 events linked by the game's EventLink graph, where a choice in one event makes the next eligible. Boxes are events (click to open the card); arrows are transitions (hover for the choice that triggers them). Structurally identical variants — the same event per rival/nation — are collapsed into one box with an ×N count.

Connections → Homecoming Fervor • Approve [character] deal, and invite him back to court to present it. Connections Mission Finished Connections Homecoming Fervor Lose Trait Homecoming Fervor

Step by step

  1. L0 Connections start Mission Finished
    “Approve [character] deal, and invite him back to court to present it.”Homecoming Fervor
  2. L1 Homecoming Fervor Lose Trait
    ⛓ follows Connections (Approve [character] deal, and invite him back to court to present it.)