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๐ŸŽฒ Seek Political Allies

1 turns3 outcomes4 events
Run by Leader Requires Behind the Throne Duration 1 turn Cost 200 Civics Cost 2 Orders Events 4 events โ†“

Outcomes

When the mission completes, a 7-sided die picks one result, weighted as shown.

New political allies improve your popularity 4 / 7 57%

New political allies have improved your popularity

Rating influence +28 ร— Charisma
  • Loses trait: Unpopular
Play politics 1 / 7 14%

You remain Unpopular with the noble families

Rating influence +28 ร— Wisdom
  • Gain trait: Stressed
  • +400 Civics
Seek Political Allies Event 2 / 7 29%

Your search for political allies has led to an event...

The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.

Events

โš  Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.

29% of the time (a 2/7 dice result) the mission fires an event instead of its normal reward: one of the 4 events below is drawn, and you pick a response. Bracketed names like [character] show the real names in game.

Allies Above CM โœ“ Religion State No
  • โ–ธ Perhaps it is time to trust the old ways.
    50% chance next turn: becomes BlessedConverts to the target religion
    grants
    BONUS_MAYBE_BLESSED
    aiTraitProbDelay: TRAIT_BLESSED=50
    BONUS_CONVERT_SUBJECT_0
    iConvertReligionSubject 0
  • โ–ธ I'll... think about it.
    (no gates or payload in XML)
A Capable Hand CM โœ“
  • โ–ธ Grant [character] full authority over administration.
    Loses trait: UnpopularRemembered: Grand Vizier (88 turns)The character joins the council as Grand Vizier
    grants
    BONUS_REMOVE_TRAIT_UNPOPULAR
    aeRemoveTraits: TRAIT_UNPOPULAR
    BONUS_MAKE_GRAND_VIZIER
    Memory MEMORYCHARACTER_GRAND_VIZIER
    Council COUNCIL_GRAND_VIZIER
  • โ–ธ Politely decline the assistance.
    (no gates or payload in XML)
An Advance on a Retreat CM โœ“ City Family Seat
  • โ–ธ As it so happens, I know just the spot to develop!
    Add Improvement: EstatesBegin project: Bucolic Reputation-20Stone-5/cityโ†— turn-20Wood-5/cityโ†— turnLoses trait: Unpopular
    grants
    BONUS_COUNTRYSIDE_ESTATE
    aeBonuses: BONUS_ADD_PALACE, BONUS_BUCOLIC_REPUTATION
    BONUS_STONE_AND_WOOD_LOSS_TINY
    aeBonuses: BONUS_STONE_LOSS_TINY, BONUS_WOOD_LOSS_TINY
    BONUS_REMOVE_TRAIT_UNPOPULAR
    aeRemoveTraits: TRAIT_UNPOPULAR
  • โ–ธ Nod wistfully.
    Gain trait: Frugal
    grants
    BONUS_GIVE_TRAIT_FRUGAL
    aeAddTraits: TRAIT_FRUGAL
A Man Without a Past CM โœ“
  • โ–ธ I will take what allies I can.
    Gain a Court Minister
    grants
    BONUS_MAKE_GREAT_MINISTER
    MakeCourtier COURTIER_MINISTER
  • โ–ธ Such confidence is not always a positive sign.
    +40 XP to the character
    grants
    BONUS_XP_CHARACTER_AVERAGE
    iXPCharacter 40