Make offerings to increase
Happiness in a City
Outcomes
When the mission completes, a 4-sided die picks one result, weighted as shown.
[character] reports that the gods are pleased with your offerings. Their favor is assured!
- +60 Happiness (city)
[character] reports that the fickle gods have shown their displeasure. We will need to earn back their favor.
The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.
Events
โ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.
After the Bad Omens result (a 1/4 dice result, 25%),
this follow-up event can
fire if its conditions are met. Bracketed names like [character] show the real names in game.
Bad Omens
- โธ We must weather disfavor.Remembered: Bad Omens from Sacrifices (-20 opinion for 40 turns)(no event currently keys off this)grantsBONUS_MISSIONRESULT_PAGAN_SACRIFICES_FAILMemory MEMORYRELIGION_BAD_OMENS