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🎲 Impart Stewardship

3 turns2 outcomes

Impart the wisdom of the land upon another, teaching them to become a Steward Of The Land.

Run by Steward of the Land Requires Calamities Duration 3 turns Cost 100 Civics Cost 2 Orders

Outcomes

A 4-sided die rolls when the mission completes; results are weighted as shown. Subject character ratings (e.g., Wisdom on Steal Research) shift the roll.

Target becomes a Steward Of The Land 3 / 4 75%

[character] has learned much from [character] and is now a Steward Of The Land

  • Gain trait: Steward Of The Land
Impart Stewardship Failed 1 / 4 25%

Though [character] gleaned some wisdom from [character], it was not enough to earn the title of Steward Of The Land

  • +1 Wisdom

The subject's character rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.