Outcomes
When the mission completes, a 5-sided die picks one result, weighted as shown.
Heir Chosen 4 / 5 80%
- -10 Legitimacy
- Becomes the chosen heir
Heir Chosen Event 1 / 5 20%
The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.
Events
โ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.
20% of the time (a 1/5 dice
result) the mission fires an event instead of its normal reward: one of the
3 events below is drawn, and you pick a response.
Bracketed names like [character] show the real names in game.
A Greater Calling Just Called
As it opens, before you choose
Gain trait: Ascetic
- โธ Can it really be such a bad life?+1 Wisdom25% chance next turn: becomes MiserablegrantsBONUS_CONSIDERINGaiTraitProbDelay: TRAIT_MISERABLE=25aeBonuses: BONUS_GAIN_WISDOM_1
- โธ You do not refuse your King.Gain trait: ImprisonedGain trait: StrictgrantsBONUS_GIVE_TRAIT_IMPRISONEDaeAddTraits: TRAIT_IMPRISONEDBONUS_GIVE_TRAIT_STRICTaeAddTraits: TRAIT_STRICT
No Time Wasted
As it opens, before you choose
Becomes the chosen heirGain trait: Bold
- โธ "From here on"? You do know that I have no intention of stepping aside any time soon?Leader relationship: Estranged FromgrantsBONUS_LEADER_ESTRANGED_FROMAddLeaderRelationship RELATIONSHIP_ESTRANGED_FROM
- โธ You know what, let's get to work on planning that coronation.Carries out Abdicate Throne (free)grantsBONUS_ABDICATE_MISSIONMission MISSION_ABDICATEbMissionFree 1
Untimely
As it opens, before you choose
The character is killed
- โธ Had I not chosen [character], he would probably still be breathing...Gain trait: MourninggrantsBONUS_GIVE_TRAIT_MOURNINGaeAddTraits: TRAIT_MOURNING