Old World Reference
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🎲 Capture

2 turns3 outcomes
Run by Fugitive Duration 2 turns Cost 100 Training Cost 2 Orders

Outcomes

A 5-sided die rolls when the mission completes; results are weighted as shown. Subject character ratings (e.g., Wisdom on Steal Research) shift the roll.

Target Surrenders 3 / 5 60%

Your efforts to capture [character] have been successful. has surrendered and is being held in captivity.

  • Gain trait: Imprisoned
  • Loses trait: Fugitive
Target Killed Resisting Capture 1 / 5 20%

[character] refused to surrender to the party you sent to capture, choosing death over captivity.

  • The character is killed
Target Flees Country 1 / 5 20%

[character] has eluded your tracking party and escaped the country! is now hiding somewhere beyond your reach...

  • Gain trait: Under Asylum
  • Loses trait: Fugitive

The subject's character rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.