Outcomes
When the mission completes, a 5-sided die picks one result, weighted as shown.
Adopted 4 / 5 80%
- The target is adopted
Adopted Event 1 / 5 20%
The character's rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.
Events
โ Weights are not in-game odds. Each event also needs its character and empire conditions to hold, and some of those are hidden in game, so how often it really fires can differ a lot from its weight.
20% of the time (a 1/5 dice
result) the mission fires an event instead of its normal reward: one of the
2 events below is drawn, and you pick a response.
Bracketed names like [character] show the real names in game.
Naming and Necessity
As it opens, before you choose
The target is adoptedRemembered: Excited about place in court (+20 opinion, permanent)(no event currently keys off this)
- โธ Sure thing.-1 LegitimacyYour character is renamed Shadowlightning, Foe of the UnworthygrantsBONUS_RENAME_SHADOWLIGHTNING_EFFECTiLegitimacy -1BONUS_RENAME_SHADOWLIGHTNINGCharacterName NAME_SHADOWLIGHTNING
- โธ Your name is [character], come along now.Leader relationship: Disappointed WithgrantsBONUS_LEADER_DISAPPOINTED_WITHAddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
[family] needs
- โธ Fine, see to whatever they demand.
-40Civics-10/cityโ turnThe target is adoptedRemembered: Showed us favor (+40 opinion for 40 turns)(no event currently keys off this) grantsBONUS_CIVICS_LOSS_SMALLaiGlobalYieldsBase: YIELD_CIVICS=-40aiGlobalYieldsPer: YIELD_CIVICS=-10BONUS_ADOPT_SUBJECT_0iAdoptedBySubject 0BONUS_SHOWED_FAVOR_MEMORYMemory MEMORYFAMILY_SHOWED_FAVOR - โธ I will not be extorted. [character] is not so special.+20 XP to the charactergrantsBONUS_XP_CHARACTER_SMALLiXPCharacter 20