Old World Reference
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🎲 Adopt Child

instant turns2 outcomes2 event stories
Run by Leader (Schemer) Duration Instant Cost 100 Civics Cost 2 Orders Events 2 stories ↓

Outcomes

A 5-sided die rolls when the mission completes; results are weighted as shown. Subject character ratings (e.g., Wisdom on Steal Research) shift the roll.

Adopted 4 / 5 80%
  • The target is adopted
Adopted Event 1 / 5 20%

The subject's character rating shifts the dice where a Rating influence is shown, but does not change the reward amounts.

Events

Story weights are not in-game odds. Each story is gated by character/empire conditions (some hidden), so real frequency is filtered in ways the XML can't predict. The weight is the raw XML knob, not a probability.

20% of the time (a 1/5 dice result) the mission fires an event instead of its normal reward — then one of the 2 stories below is drawn, and you pick a response. Bracketed values like [character] are filled in with the actual names in-game.

Naming and Necessity Not Adult
Always The target is adoptedRemembered: Excited about place in court (+20 opinion, permanent)(no event currently keys off this)
  • Sure thing.
    -1 Legitimacy
    grants
    BONUS_RENAME_SHADOWLIGHTNING_EFFECT
    iLegitimacy -1
    BONUS_RENAME_SHADOWLIGHTNING
    CharacterName NAME_SHADOWLIGHTNING
  • Your name is [character], come along now.
    Leader relationship: Disappointed With
    grants
    BONUS_LEADER_DISAPPOINTED_WITH
    AddLeaderRelationship RELATIONSHIP_DISAPPOINTED_WITH
[family] needs Not Adult
  • Fine, see to whatever they demand.
    -40Civics-10/city↗ turnThe target is adoptedRemembered: Showed us favor (+40 opinion for 40 turns)(no event currently keys off this)
    grants
    BONUS_CIVICS_LOSS_SMALL
    aiGlobalYieldsBase: YIELD_CIVICS=-40
    aiGlobalYieldsPer: YIELD_CIVICS=-10
    BONUS_ADOPT_SUBJECT_0
    iAdoptedBySubject 0
    BONUS_SHOWED_FAVOR_MEMORY
    Memory MEMORYFAMILY_SHOWED_FAVOR
  • I will not be extorted. [character] is not so special.
    +20 XP to the character
    grants
    BONUS_XP_CHARACTER_SMALL
    iXPCharacter 20