Victoria 3 Reference
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Economy

Goods

53 goods4 categories
Category ●staple●industrial●luxury●military
Click a column header to sort
Good Category Base price Obsession Prestige Produced by Used by Pop need
Clothes staple £30 — 4 Textile Mills +10 — Simple Clothing, Standard Clothing
Electricity staple £30 — — Power Plants +2 Electrics Industries +29 Heating
Fabric staple £20 — 3 Cotton Plantations +16 Textile Mills +13 Heating, Simple Clothing
Fish staple £20 50% 3 Fishing Wharves +5 Food Industries +4 Basic Food
Furniture staple £30 — 4 Furniture Manufacturies +9 — Crude Items, Household Items
Grain staple £20 — 3 Rice Farms +27 Food Industries +8 Basic Food
Groceries staple £30 50% 4 Food Industries +8 — Basic Food, Luxury Food
Merchant Marine staple £50 — 8 Port +2 Trade Center +3 —
Paper staple £30 — 4 Paper Mills +2 Explosives Factory +15 Household Items
Services staple £30 — — Urban Center +10 — Leisure, Services
Transportation staple £30 — — Railway +11 Oil Rigs +10 Communication, Free Movement
Wood staple £20 — 3 Logging Camps +13 Construction Sector +20 Crude Items, Heating
Clippers industrial £60 50% 4 Shipyards +1 Port +2 Leisure
Coal industrial £30 — 3 Coal Mines +6 Steel Mills +44 Heating
Dye industrial £40 — 6 Synthetics Plants +5 Textile Mills +5 —
Engines industrial £60 — 8 Motor Industries +2 Shipyards +38 —
Explosives industrial £50 — 6 Explosives Factory +3 Munition Plants +13 —
Fertilizer industrial £30 — 3 Fertilizer Plants +4 Explosives Factory +10 —
Glass industrial £40 — 5 Glassworks +5 Construction Sector +5 Household Items
Hardwood industrial £40 — 4 Logging Camps +1 Furniture Manufacturies +10 —
Iron industrial £40 — 3 Iron Mines +5 Steel Mills +21 —
Lead industrial £40 — 3 Lead Mines +5 Glassworks +5 —
Oil industrial £40 — 6 Oil Rigs +4 Motor Industries +26 Heating
Rubber industrial £40 — 4 Rubber Plantations +3 Electrics Industries +4 —
Silk industrial £40 — 6 Silk Plantations +2 Textile Mills +1 Luxury Items
Steamers industrial £70 50% 6 Shipyards +1 Port +3 Leisure
Steel industrial £50 — 5 Steel Mills +3 Construction Sector +19 —
Sulfur industrial £50 — 3 Sulfur Mines +5 Explosives Factory +9 —
Tools industrial £40 — 5 Tooling Workshops +3 Construction Sector +63 —
Automobiles luxury £100 100% 10 Automotive Industries +3 Urban Center Free Movement, Leisure
Coffee luxury £50 150% 6 Coffee Plantations +6 — Luxury Drinks, Stimulants
Fine Art luxury £200 100% 10 Arts Academy +4 — Leisure
Fruit luxury £30 100% 4 Banana Plantations +10 — Basic Food, Luxury Food
Gold luxury £100 — 5 Gold Mines +6 — —
Liquor luxury £30 200% 4 Food Industries +7 — Intoxicants
Luxury Clothes luxury £60 100% 8 Textile Mills +1 — Luxury Items
Luxury Furniture luxury £60 100% 8 Furniture Manufacturies +1 — Luxury Items
Meat luxury £30 100% 4 Livestock Ranches +9 Food Industries +2 Basic Food, Luxury Food
Opium luxury £50 1000% 2 Opium Plantations +1 — Intoxicants, Leisure
Porcelain luxury £70 100% 8 Glassworks +1 — Luxury Items
Radios luxury £80 100% 10 Electrics Industries Tobacco Plantations Leisure, Luxury Items
Sugar luxury £30 150% 4 Sugar Plantations +11 Food Industries +3 Luxury Food, Stimulants
Tea luxury £50 150% 6 Tea Plantations +3 — Luxury Drinks, Stimulants
Telephones luxury £70 100% 10 Electrics Industries +1 Government Administration Communication
Tobacco luxury £40 200% 4 Tobacco Plantations +6 — Intoxicants, Stimulants
Wine luxury £50 200% 6 Vineyards +1 — Intoxicants, Luxury Drinks
Aeroplanes military £80 50% 10 Automotive Industries — Leisure
Ammunition military £50 — 5 Munition Plants +1 Naval Fortification —
Artillery military £70 — 5 Artillery Foundry +3 Naval Fortification +1 —
Ironclads · legacy military £80 — 10 — — —
Man-o-Wars · legacy military £70 — 5 — — —
Small Arms military £60 50% 5 Arms Industries +3 Naval Fortification +2 Leisure
Tanks military £80 — 10 Automotive Industries — —

Base price from goods.txt · producer/consumer counts span every production method