Victoria 3 Reference
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Goods · staple

Fabric

£20 base price7 producing buildings5 consuming buildings
staple Prestige factor 3 Trade quantity 10 Convoy cost ×0.15

Produced by

BuildingProduction methodOutput / level
Cotton Plantations Automatic Irrigation 80
Basic Production 45
Violent Treatment 20
Exploitative Practices 10
Livestock Ranches Intensive Wool Gathering 25
Increased Wool Gathering 15
Sheep Ranch 5
Subsistence Pastures Basic Production 0.75
No Home Workshops 0.5
Subsistence Rice Paddies Basic Production 0.75
No Home Workshops 0.5
Subsistence Farms Basic Production 0.5
No Home Workshops 0.25
Subsistence Orchards Basic Production 0.5
No Home Workshops 0.25
Subsistence Fishing Villages Basic Production 0.25
No Home Workshops 0.25

Used by

BuildingProduction methodInput / level
Textile Mills Electric Sewing Machines 60
Sewing Machines 60
Dye Workshops 40
Handsewn Clothes 40
Craftsman Sewing -15
Elastics -35
Construction Sector Wooden Buildings 25
Iron-Frame Buildings 20
Shipyards Wooden Ships 20
Reinforced Wooden Ships 20
Furniture Manufacturies Handcrafted Furniture 10
Lathes 10
Mechanized Workshops 10
Automotive Industries Aeroplane Production 4

Pop demand

NeedWeightCompeting goods (weight)
Heating 0.25 Wood (0.75), Coal (2), Oil (3), Electricity (3)
Simple Clothing · default 1 Clothes (2)

Quantities are per building level at full employment · weights steer pop spending between substitute goods