Armed Forces
| Default trait | Active when | Effects |
|---|---|---|
| Patriotic Fervor | loyal+ | +10% Offense, +10% Defense |
| Veteran Consultation | happy+ | +10% Military Research Speed |
| Materiel Waste | unhappy or below | +15% Military Goods Cost |
Devout
| Default trait | Active when | Effects |
|---|---|---|
| Be Fruitful and Multiply | loyal+ | +3% Birth Rate |
| Divine Right | happy+ | +10% …Authority |
| Pious Fiction | unhappy or below | -10% Education Access |
Industrialists
| Default trait | Active when | Effects |
|---|---|---|
| Job Creators | loyal+ | +10% Capitalists Investment Pool contribution efficiency |
| Engines of Progress | happy+ | +10% Production Research Speed |
| Tax Avoidance | unhappy or below | -10% Manufacturing Tax Income |
Intelligentsia
| Default trait | Active when | Effects |
|---|---|---|
| Propagandists | loyal+ | +15% Migration Attraction |
| Avant-garde | happy+ | +10% Society Research Speed |
| Social Criticism | unhappy or below | -10% Prestige |
Landowners
| Default trait | Active when | Effects |
|---|---|---|
| Noblesse Oblige | loyal+ | +10% Aristocrats Investment Pool contribution efficiency |
| Family Ties | happy+ | +10% …Influence |
| Noble Privileges | unhappy or below | -10% Agriculture Tax Income, -10% Ranching Tax Income, -10% Plantation Tax Income |
Petite Bourgeoisie
| Default trait | Active when | Effects |
|---|---|---|
| Treasury Bonds | loyal+ | -10% Loan interest rate |
| Middle Managers | happy+ | +10% …Bureaucracy |
| Xenophobia | unhappy or below | +10% Radicalism increases for the Violent Hostility Status, +10% Radicalism increases for the Cultural Erasure Status, +10% Radicalism increases for the Open Prejudice Status, -10% …Influence |
Rural Folk
| Default trait | Active when | Effects |
|---|---|---|
| Farmer's Markets | loyal+ | +10% Infrastructure |
| Honest Work | happy+ | +10% Agriculture Throughput, +10% Plantations Throughput, +10% Ranches Throughput |
| Old Ways | unhappy or below | -10% Technology Spread |
Trade Unions
| Default trait | Active when | Effects |
|---|---|---|
| Solidarity | loyal+ | +5% Workforce Ratio |
| Industrial Organizers | happy+ | +10% Manufacturing Industries Throughput |
| Work-to-rule | unhappy or below | -10% State Construction Efficiency |
Default traits — several countries swap in flavored traits via script (China, France, Japan, …) · approval thresholds: loyal · happy · unhappy · angry