Victoria 3 Reference
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Military

Ships

21 ship types259 modifications
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Capital Ships

Ship type HP Crew Speed Armor Hull dmg Crew dmg Supply Unlocked by Obsolete at
Ship of the Line · flagship 1600 800 4 12 25 15 40 Drydocks Ironclad
Monitor 1600 200 4 20 60 20 40 Ironclad Modern Ironclad
Early Ironclad · flagship 2800 1000 4 35 75 35 50 Ironclad Modern Ironclad
Coastal Defense Ship 2600 300 4 30 70 30 40 Modern Ironclad Pre-Dreadnought
Modern Ironclad · flagship 3400 1100 4.5 75 110 40 60 Modern Ironclad Pre-Dreadnought
Pre-Dreadnought · flagship 3800 1100 4.5 90 140 50 65 Pre-Dreadnought Dreadnought
Dreadnought · flagship 4200 1200 5 100 140 60 70 Dreadnought Super Dreadnought
Super Dreadnought · flagship 4800 1200 5 110 170 60 75 Super Dreadnought —

Cruisers

Ship type HP Crew Speed Armor Hull dmg Crew dmg Supply Unlocked by Obsolete at
Frigate · flagship 700 500 3 5 20 3 9 — Ironclad
Iron Frigate · flagship 1200 600 4.5 17 30 10 20 Ironclad Sea Lane Strategies
Troopship 1500 200 4.5 8 25 10 55 Ironclad —
Protected Cruiser · flagship 1800 800 5 63 95 20 50 Sea Lane Strategies Pre-Dreadnought
Armored Cruiser · flagship 2200 700 4.5 75 130 30 60 Pre-Dreadnought Dreadnought
Light Cruiser · flagship 2600 500 5 85 130 35 65 Dreadnought —
Seaplane Tender · flagship 2200 300 4 85 120 15 40 Dreadnought Aircraft Carrier
Aircraft Carrier · flagship 2200 600 5 93 150 40 75 Aircraft Carrier —

Supply Ships

Ship type HP Crew Speed Armor Hull dmg Crew dmg Supply Unlocked by Obsolete at
Supply Ship 1000 300 4.5 8 — — 500 — —

Torpedo Craft

Ship type HP Crew Speed Armor Hull dmg Crew dmg Supply Unlocked by Obsolete at
Torpedo Boat 1200 200 8 9 45 25 9 Self-Propelled Torpedoes Sea Lane Strategies
Torpedo Boat Destroyer · flagship 1700 200 8 20 50 30 9 Sea Lane Strategies Destroyer
Submarine 2500 200 3 10 65 30 9 Submarine —
Destroyer · flagship 2500 200 10 25 65 30 40 Destroyer —

Modifications

Armament

Modification Unlocked by Effects
Fleet Torpedo Flight — +290 Hull Attack Damage, +30 Crew Attack Damage, +25% Critical Chance, +100 Vulnerability
Fleet Reconnaissance Flight — +115 Hull Attack Damage, +12 Crew Attack Damage, +10% Critical Chance, +10 Vulnerability
Composite Flight — +200 Hull Attack Damage, +20 Crew Attack Damage, +15% Critical Chance, +25 Vulnerability
2 x Twin 9.2-in BL + 4 x Twin 7.5-in BL — +220 Hull Attack Damage, +55 Crew Attack Damage, +20% Critical Chance, +5 Vulnerability
2 x 9.2-in BL — +80 Hull Attack Damage, +25 Crew Attack Damage, +10% Critical Chance, +1 Vulnerability
2 x 9.2-in BL + 4 x 7.5-in BL — +150 Hull Attack Damage, +40 Crew Attack Damage, +15% Critical Chance, +3 Vulnerability
2 x Twin 12-in RML — +125 Hull Attack Damage, +70 Crew Attack Damage, +20% Critical Chance, +30 Vulnerability
Twin 10-in RML — +45 Hull Attack Damage, +30 Crew Attack Damage, +10% Critical Chance, +6 Vulnerability
2 x Twin 10-in RML — +85 Hull Attack Damage, +50 Crew Attack Damage, +15% Critical Chance, +15 Vulnerability
21-in Torpedos + 6 x 4-in QF — +115 Hull Attack Damage, +30 Crew Attack Damage, +20% Critical Chance, +25 Vulnerability
21-in Torpedos + 2 x 4-in QF — +45 Hull Attack Damage, +8 Crew Attack Damage, +10% Critical Chance, +5 Vulnerability
21-in Torpedos + 4 x 4-in QF — +80 Hull Attack Damage, +20 Crew Attack Damage, +15% Critical Chance, +12 Vulnerability
2 x Triple + 3 x Twin 14-in BL — +270 Hull Attack Damage, +115 Crew Attack Damage, +20% Critical Chance, +45 Vulnerability
4 x Twin 14-in BL — +110 Hull Attack Damage, +45 Crew Attack Damage, +10% Critical Chance, +10 Vulnerability
5 x Twin 14-in BL — +190 Hull Attack Damage, +80 Crew Attack Damage, +15% Critical Chance, +20 Vulnerability
7-in RML — +145 Hull Attack Damage, +65 Crew Attack Damage, +20% Critical Chance, +35 Vulnerability
68-pdr SBML — +55 Hull Attack Damage, +25 Crew Attack Damage, +10% Critical Chance, +7 Vulnerability
68-pdr SBML + 7-in RML — +100 Hull Attack Damage, +45 Crew Attack Damage, +15% Critical Chance, +18 Vulnerability
32-pdr SBML + 8-in ML Shell Guns Shell Gun +20 Hull Attack Damage, +10 Crew Attack Damage, +20% Critical Chance, +1 Vulnerability
24-pdr SBML — +5 Hull Attack Damage, +5 Crew Attack Damage, +10% Critical Chance
32-pdr SBML — +13 Hull Attack Damage, +7 Crew Attack Damage, +15% Critical Chance, +1 Vulnerability
9-in RML + 7-in RML + 5-in BL Breech-Loading Artillery +95 Hull Attack Damage, +20 Crew Attack Damage, +20% Critical Chance, +2 Vulnerability
7-in RML — +45 Hull Attack Damage, +9 Crew Attack Damage, +10% Critical Chance, +1 Vulnerability
9-in RML + 7-in RML — +70 Hull Attack Damage, +15 Crew Attack Damage, +15% Critical Chance, +1 Vulnerability
12 x 6-in BL — +255 Hull Attack Damage, +45 Crew Attack Damage, +20% Critical Chance, +3 Vulnerability
12 x 4-in BL — +105 Hull Attack Damage, +14 Crew Attack Damage, +10% Critical Chance, +1 Vulnerability
2 x 6-in BL + 10 x 4-in BL — +180 Hull Attack Damage, +30 Crew Attack Damage, +15% Critical Chance, +2 Vulnerability
4 x 13.5-in BL — +195 Hull Attack Damage, +90 Crew Attack Damage, +20% Critical Chance, +40 Vulnerability
4 x 10-in BL — +75 Hull Attack Damage, +40 Crew Attack Damage, +10% Critical Chance, +8 Vulnerability
2 x 13.5-in BL + 2 x 10-in BL — +135 Hull Attack Damage, +65 Crew Attack Damage, +15% Critical Chance, +20 Vulnerability
2 x Twin 15-in ML Shell Guns — +85 Hull Attack Damage, +50 Crew Attack Damage, +20% Critical Chance, +30 Vulnerability
Twin 11-in ML Shell Guns — +25 Hull Attack Damage, +20 Crew Attack Damage, +10% Critical Chance, +6 Vulnerability
2 x Twin 11-in ML Shell Guns — +55 Hull Attack Damage, +35 Crew Attack Damage, +15% Critical Chance, +15 Vulnerability
2 x Twin 12-in BL + 2 x Twin 8-in BL — +235 Hull Attack Damage, +95 Crew Attack Damage, +20% Critical Chance, +45 Vulnerability
2 x 12-in BL — +85 Hull Attack Damage, +35 Crew Attack Damage, +10% Critical Chance, +10 Vulnerability
2 x Twin 12-in BL — +160 Hull Attack Damage, +65 Crew Attack Damage, +15% Critical Chance, +20 Vulnerability
2 x Twin 9.2-in BL + 16 x 6-in QF — +185 Hull Attack Damage, +45 Crew Attack Damage, +20% Critical Chance, +4 Vulnerability
18 x 6-in QF — +75 Hull Attack Damage, +18 Crew Attack Damage, +10% Critical Chance, +1 Vulnerability
2 x 9.2-in BL + 16 x 6-in QF — +130 Hull Attack Damage, +30 Crew Attack Damage, +15% Critical Chance, +2 Vulnerability
Torpedo Seaplane Flight — +220 Hull Attack Damage, +30 Crew Attack Damage, +20% Critical Chance, +25 Vulnerability
Seaplane Scout Detachment — +80 Hull Attack Damage, +12 Crew Attack Damage, +10% Critical Chance, +5 Vulnerability
Seaplane Scout Flight — +150 Hull Attack Damage, +20 Crew Attack Damage, +15% Critical Chance, +12 Vulnerability
32-pdr SBML + 8-in ML Shell Guns Shell Gun +50 Hull Attack Damage, +25 Crew Attack Damage, +20% Critical Chance, +25 Vulnerability
32-pdr SBML + 24-pdr SBML — +20 Hull Attack Damage, +8 Crew Attack Damage, +10% Critical Chance, +5 Vulnerability
32-pdr SBML — +35 Hull Attack Damage, +15 Crew Attack Damage, +15% Critical Chance, +12 Vulnerability
20-in Torpedos + 2 x 12-pdr QF — +115 Hull Attack Damage, +30 Crew Attack Damage, +20% Critical Chance, +3 Vulnerability
20-in Torpedos — +45 Hull Attack Damage, +8 Crew Attack Damage, +10% Critical Chance, +1 Vulnerability
20-in Torpedos + 1 x 12-pdr QF — +80 Hull Attack Damage, +20 Crew Attack Damage, +15% Critical Chance, +1 Vulnerability
4 x Triple 15-in BL — +305 Hull Attack Damage, +120 Crew Attack Damage, +20% Critical Chance, +50 Vulnerability
3 x Twin 15-in BL — +115 Hull Attack Damage, +50 Crew Attack Damage, +10% Critical Chance, +10 Vulnerability
4 x Twin 15-in BL — +210 Hull Attack Damage, +85 Crew Attack Damage, +15% Critical Chance, +25 Vulnerability
No Armaments — —
18-in Torpedos + 12 & 5 x 6-pdr QF — +100 Hull Attack Damage, +65 Crew Attack Damage, +20% Critical Chance, +20 Vulnerability
18-in Torpedos + 4 x 6-pdr QF — +40 Hull Attack Damage, +25 Crew Attack Damage, +10% Critical Chance, +4 Vulnerability
18-in Torpedos + 12 & 3 x 6-pdr QF — +70 Hull Attack Damage, +45 Crew Attack Damage, +15% Critical Chance, +10 Vulnerability
18-in Torpedos + 3-pdr QF Ironclad +70 Hull Attack Damage, +30 Crew Attack Damage, +20% Critical Chance, +10 Vulnerability
14-in Torpedos — +20 Hull Attack Damage, +9 Crew Attack Damage, +10% Critical Chance, +2 Vulnerability
14-in Torpedos + 1-in Guns — +45 Hull Attack Damage, +20 Crew Attack Damage, +15% Critical Chance, +5 Vulnerability
3 x 40-pdr RBL — +50 Hull Attack Damage, +15 Crew Attack Damage, +20% Critical Chance, +50 Vulnerability
3 x 4-pdr SBML — +20 Hull Attack Damage, +6 Crew Attack Damage, +10% Critical Chance, +10 Vulnerability
3 x 20-pdr RBL — +35 Hull Attack Damage, +10 Crew Attack Damage, +15% Critical Chance, +25 Vulnerability

Armor

Modification Unlocked by Effects
Cemented Steel Belt + Armored Deck — +288 Ship Armor, +1100 Maximum Ship Hit Points
Unarmored Hull — +59 Ship Armor, +175 Maximum Ship Hit Points
Light Cemented Steel Belt — +144 Ship Armor, +550 Maximum Ship Hit Points
Heavy Cemented Steel Belt + Armored Deck — +233 Ship Armor, +1300 Maximum Ship Hit Points
Thin Cemented Steel Belt — +46 Ship Armor, +275 Maximum Ship Hit Points
Cemented Steel Belt + Armored Deck — +110 Ship Armor, +650 Maximum Ship Hit Points
Heavy Armored Breastwork — +90 Ship Armor, +1200 Maximum Ship Hit Points
Light Iron Breastwork — +20 Ship Armor, +250 Maximum Ship Hit Points
Armored Breastwork — +45 Ship Armor, +600 Maximum Ship Hit Points
Splinter Protection — +70 Ship Armor, +1250 Maximum Ship Hit Points
Light Steel Hull — +15 Ship Armor, +250 Maximum Ship Hit Points
Steel Hull — +35 Ship Armor, +675 Maximum Ship Hit Points
Heavy Cemented Steel Citadel — +295 Ship Armor, +2100 Maximum Ship Hit Points
Cemented Steel Belt + Thin Deck — +60 Ship Armor, +450 Maximum Ship Hit Points
Cemented Steel Belt + Armored Deck — +155 Ship Armor, +1000 Maximum Ship Hit Points
Iron Belt + Armored Battery — +100 Ship Armor, +1350 Maximum Ship Hit Points
Partial Iron Belt — +20 Ship Armor, +250 Maximum Ship Hit Points
Full-Length Iron Belt — +55 Ship Armor, +675 Maximum Ship Hit Points
Iron-Reinforced Hull — +15 Ship Armor, +350 Maximum Ship Hit Points
Napoleonic Framing — +2 Ship Armor, +70 Maximum Ship Hit Points
Seppings-Braced Hull — +7 Ship Armor, +150 Maximum Ship Hit Points
Partial Iron Belt — +55 Ship Armor, +550 Maximum Ship Hit Points
Unarmored Iron Hull — +10 Ship Armor, +80 Maximum Ship Hit Points
Thin Iron Plating — +20 Ship Armor, +325 Maximum Ship Hit Points
Cemented Steel Belt + Splinter Deck — +250 Ship Armor, +925 Maximum Ship Hit Points
Protective Deck — +50 Ship Armor, +175 Maximum Ship Hit Points
Light Cemented Steel Belt — +131 Ship Armor, +475 Maximum Ship Hit Points
Heavy Compound Citadel — +225 Ship Armor, +1750 Maximum Ship Hit Points
Compound Belt — +45 Ship Armor, +375 Maximum Ship Hit Points
Compound Citadel — +110 Ship Armor, +825 Maximum Ship Hit Points
Heavy Laminated Armor — +67 Ship Armor, +950 Maximum Ship Hit Points
Light Iron Plate — +13 Ship Armor, +150 Maximum Ship Hit Points
Laminated Iron Turret — +37 Ship Armor, +475 Maximum Ship Hit Points
Cemented Steel Citadel + Armored Deck — +275 Ship Armor, +1950 Maximum Ship Hit Points
Cemented Steel Belt — +55 Ship Armor, +375 Maximum Ship Hit Points
Heavy Cemented Steel Belt — +130 Ship Armor, +925 Maximum Ship Hit Points
Heavy Armored Deck — +190 Ship Armor, +1100 Maximum Ship Hit Points
Thin Protective Deck — +37 Ship Armor, +175 Maximum Ship Hit Points
Armored Deck — +93 Ship Armor, +550 Maximum Ship Hit Points
Light Splinter Protection — +250 Ship Armor, +1100 Maximum Ship Hit Points
Unarmored Hull — +50 Ship Armor, +175 Maximum Ship Hit Points
Thin Steel Plate — +131 Ship Armor, +550 Maximum Ship Hit Points
Iron-Reinforced Hull — +33 Ship Armor, +800 Maximum Ship Hit Points
Napoleonic Framing — +8 Ship Armor, +150 Maximum Ship Hit Points
Seppings-Braced Hull — +13 Ship Armor, +400 Maximum Ship Hit Points
Full Double Hull — +35 Ship Armor, +1250 Maximum Ship Hit Points
Single Hull — +7 Ship Armor, +250 Maximum Ship Hit Points
Partial Double Hull — +20 Ship Armor, +675 Maximum Ship Hit Points
Heavy Cemented Steel Citadel + Deck — +340 Ship Armor, +2400 Maximum Ship Hit Points
Cemented Steel Belt + Thin Deck — +70 Ship Armor, +475 Maximum Ship Hit Points
Cemented Steel Belt + Armored Deck — +170 Ship Armor, +1150 Maximum Ship Hit Points
Light Armored Deck Pre-Dreadnought +20 Ship Armor, +750 Maximum Ship Hit Points
Unarmored Hull — +4 Ship Armor, +150 Maximum Ship Hit Points
Thin Steel Plate Ironclad +10 Ship Armor, +375 Maximum Ship Hit Points
Heavy Steel Framing — +25 Ship Armor, +650 Maximum Ship Hit Points
Light Steel Hull — +8 Ship Armor, +150 Maximum Ship Hit Points
Steel Hull — +15 Ship Armor, +325 Maximum Ship Hit Points
Reinforced Steel Hull — +55 Ship Armor, +850 Maximum Ship Hit Points
Light Steel Hull — +10 Ship Armor, +175 Maximum Ship Hit Points
Steel Hull — +35 Ship Armor, +425 Maximum Ship Hit Points
Light Armored Deck — +20 Ship Armor, +750 Maximum Ship Hit Points
Unarmored Hull — +4 Ship Armor, +150 Maximum Ship Hit Points
Thin Steel Plate — +10 Ship Armor, +375 Maximum Ship Hit Points

Propulsion

Modification Unlocked by Effects
High-Pressure Geared Turbines — +15 Ship Speed
Direct-Drive Turbines — +10 Ship Speed
Geared Turbines + Oil Firing — +12.5 Ship Speed
Direct-Drive Turbines — +13 Ship Speed
Triple-Expansion Engine — +8.5 Ship Speed
Triple-Expansion + Water-Tube Boilers — +11 Ship Speed
Triple-Expansion Engine — +12.5 Ship Speed
Compound Engine — +8 Ship Speed
Twin-Screw Compound Engine — +10 Ship Speed
High-Pressure Geared Turbines — +15 Ship Speed
Direct-Drive Turbines — +9 Ship Speed
Geared Turbines + Oil Firing — +12 Ship Speed
Geared Turbines — +15 Ship Speed
Triple-Expansion Engine — +10 Ship Speed
Direct-Drive Turbines — +12.5 Ship Speed
Compound Engine — +12.5 Ship Speed
Full Sail Rig + Single-Expansion Engine — +9 Ship Speed
Barque Rig + Compound Engine — +10.5 Ship Speed
Full Sail Rig + Compound Engine Water-tube Boiler +10 Ship Speed
Full Sail Rig — +5 Ship Speed
Full Sail Rig + Single-Expansion Engine Atmospheric Engine +7.5 Ship Speed
Barque Rig + Compound Engine — +13 Ship Speed
Full Sail Rig + Single-Expansion Engine — +8.5 Ship Speed
Full Sail Rig + Compound Engine — +11 Ship Speed
Geared Turbines + Oil Firing — +17 Ship Speed
Direct-Drive Turbines — +11 Ship Speed
Direct-Drive Turbines + Oil Firing — +14 Ship Speed
Triple-Expansion + Forced Draft — +13 Ship Speed
Compound Engine — +8.5 Ship Speed
Triple-Expansion Engine — +11 Ship Speed
Twin-Screw Compound Engine — +12.5 Ship Speed
Single-Expansion Engine — +8 Ship Speed
Compound Engine — +10 Ship Speed
Direct-Drive Turbines — +13 Ship Speed
Triple-Expansion Engine — +8.5 Ship Speed
Triple-Expansion + Water-Tube Boilers — +11 Ship Speed
Triple-Expansion + Forced Draft — +15 Ship Speed
Triple-Expansion Engine — +10 Ship Speed
Triple-Expansion + Water-Tube Boilers — +12.5 Ship Speed
Direct-Drive Turbines — +12.5 Ship Speed
Triple-Expansion Engine — +8 Ship Speed
Triple-Expansion + Water-Tube Boilers — +10 Ship Speed
Full Sail Rig + Compound Engine Water-tube Boiler +11 Ship Speed
Full Sail Rig — +5.5 Ship Speed
Full Sail Rig + Single-Expansion Engine Atmospheric Engine +7.5 Ship Speed
Diesel-Electric Drive — +8 Ship Speed
Petrol-Electric Drive — +5.5 Ship Speed
Kerosene-Electric Drive — +6.5 Ship Speed
Geared Turbines + Oil Firing — +15 Ship Speed
Direct-Drive Turbines — +10 Ship Speed
Direct-Drive Turbines + Oil Firing — +12.5 Ship Speed
Triple-Expansion Engine Pre-Dreadnought +13 Ship Speed
Full Sail Rig — +8.5 Ship Speed
Full Sail Rig + Compound Engine Ironclad +11 Ship Speed
Triple-Expansion + Forced Draft — +14 Ship Speed
Triple-Expansion + Locomotive Boilers — +8.5 Ship Speed
Triple-Expansion + Water-Tube Boilers — +11.5 Ship Speed
Triple-Expansion Engine — +14 Ship Speed
Single-Expansion Engine — +8.5 Ship Speed
Compound Engine — +11.5 Ship Speed
Triple-Expansion Engine — +13 Ship Speed
Full Sail Rig + Single-Expansion Engine — +8.5 Ship Speed
Full Sail Rig + Compound Engine — +11 Ship Speed

Supply Capacity

Modification Unlocked by Effects
Increased Stowage — +225 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +45 Supply Capacity
Standard Stowage — +110 Supply Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +190 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +40 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +95 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +125 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +25 Supply Capacity
Standard Stowage — +60 Supply Capacity, +10% Supply Efficiency
Increased Stowage — +110 Supply Capacity, +0.5 Carrying Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +20 Supply Capacity
Standard Stowage — +55 Supply Capacity, +0.25 Carrying Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +215 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +45 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +115 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +140 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +30 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +70 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Extended Quarterdeck — +0.5 Carrying Capacity, +30 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
No Quarterdeck — +0.1 Carrying Capacity, +0.05 Marine Capacity, +6 Supply Capacity
Raised Quarterdeck — +0.25 Carrying Capacity, +15 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +65 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +15 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +35 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +190 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +40 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +105 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +180 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +35 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +90 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +115 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +25 Supply Capacity
Standard Stowage — +65 Supply Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +190 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +40 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +90 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +140 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +30 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +70 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +110 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +20 Supply Capacity
Standard Stowage — +55 Supply Capacity, +10% Supply Efficiency
Extended Quarterdeck — +0.5 Carrying Capacity, +110 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
No Quarterdeck — +0.1 Carrying Capacity, +0.05 Marine Capacity, +20 Supply Capacity
Raised Quarterdeck — +0.25 Carrying Capacity, +55 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Increased Stowage — +30 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +6 Supply Capacity
Standard Stowage — +15 Supply Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +225 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +0.05 Marine Capacity, +45 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +110 Supply Capacity, +0.13 Marine Capacity, +10% Supply Efficiency
Standard Stowage — —
Increased Stowage — +30 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +6 Supply Capacity
Standard Stowage — +15 Supply Capacity, +10% Supply Efficiency
Increased Stowage — +30 Supply Capacity, +25% Supply Efficiency
Reduced Stowage — +6 Supply Capacity
Standard Stowage — +15 Supply Capacity, +10% Supply Efficiency
Increased Stowage — +0.5 Carrying Capacity, +170 Supply Capacity, +0.25 Marine Capacity, +25% Supply Efficiency
Reduced Stowage — +0.1 Carrying Capacity, +35 Supply Capacity
Standard Stowage — +0.25 Carrying Capacity, +90 Supply Capacity, +0.1 Marine Capacity, +10% Supply Efficiency

Utility Slot 1

Modification Unlocked by Effects
Advanced Explosives — +50% Critical Chance, +25% Crew Attack Damage
Camouflage — -15% Suffered Accuracy, -25% Visibility
Expanded Sick Bay — -50% Suffered Crew Attack Damage
Fire-Control System — +10% Readiness, +20% Torpedo Boat Accuracy, +20% Torpedo Boat Destroyer Accuracy, +20% Destroyer Accuracy
Fire Suppression — -25% Suffered Hull Attack Damage
Landing Skiffs — +20% Naval Invasion Efficiency
Large Carronades — +25% Hull Attack Damage
Patrol Boats — +50% Blockade Strength
Range Finder — +20% Accuracy, +20% Screening
Searchlights — -50% Battle Condition Accuracy Penalty, +25% Detection
Torpedo Nets Self-Propelled Torpedoes -50% Suffered Critical Chance, -50% Vulnerability

Base hull stats per type · modifications add on top in the ship designer · full per-type stat list in the CSV