Victoria 3 Reference
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Politics

Decrees

11 decrees
Decree Authority Requires State effects
Emergency Relief 50 Centralization -50% Tax Collection+10% Infrastructure+5% Market Access Price Impact+5% Food Security
Encourage Agricultural Industry 100 Enclosure +20% Agriculture Throughput+20% Plantations Throughput+20% Ranches Throughput
Encourage Manufacturing Industry 100 Manufacturies +20% Manufacturing Industries Throughput+20% Service Industries Throughput
Encourage Resource Industry 100 Shaft Mining +20% Mines Throughput+20% Logging Industry Throughput+20% Fishing Industry Throughput+20% Whaling Industry Throughput+20% Oil Extractors Throughput+20% Rubber Plantations Throughput
Enlistment Efforts 100 Mandatory Service +5% Conscription Rate+25% Training Rate
Establish Missions 100 Civilizing Mission, Frontier Colonization, Colonial Exploitation, Colonial Resettlement ✓ Conversion to State Religion Always Allowed+20% Colony Growth Speed+20% Conversion+10% Education Access+5% Food Security
Greener Grass Campaign 100 Romanticism +20 Migration Attraction+25% Migration Attraction
Promote National Values 100 Nationalism +50% Assimilation+50% Conversion✓ Assimilation in Homeland States Allowed✓ Assimilation to Primary Culture Always Allowed✓ Conversion to State Religion Always Allowed+50% Radicalism increases for the Violent Hostility Status+40% Radicalism increases for the Cultural Erasure Status+30% Radicalism increases for the Open Prejudice Status
Promote Social Mobility 100 — +25% Education Access+25% Qualifications
Road Maintenance 100 Centralization +1 Infrastructure per … Population+20 Maximum Infrastructure from Population+10% State Construction Efficiency
Violent Suppression 100 Standing Army -50% State Penalties from Turmoil+2% Mortality per Turmoil

One decree per state · authority cost scales with power rank