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Army
| Unit type | Group | Manpower | Supply | Unlocked by | Battle |
|---|---|---|---|---|---|
| Cannon Artillery | Artillery | 1000 | 30 | Artillery | +25 Offense, +15 Defense, +10 Morale Loss, +10% Kill Rate, +10% Devastation, -25% Naval Invasion Efficiency |
| Mobile Artillery | Artillery | 1000 | 40 | Napoleonic Warfare | +30 Offense, +15 Defense, +8 Morale Loss, +20% Kill Rate, +15% Devastation, -25% Naval Invasion Efficiency |
| Shrapnel Artillery | Artillery | 1000 | 60 | Breech-Loading Artillery | +45 Offense, +25 Defense, +6 Morale Loss, +30% Kill Rate, +15% Devastation, -25% Naval Invasion Efficiency |
| Siege Artillery | Artillery | 1000 | 80 | Defense in Depth | +55 Offense, +30 Defense, +6 Morale Loss, +25% Kill Rate, +20% Devastation, -25% Naval Invasion Efficiency |
| Heavy Tanks | Artillery | 1000 | 100 | Mobile Armor | +70 Offense, +35 Defense, +4 Morale Loss, +25% Kill Rate, +15% Morale Damage, +20% Devastation, -25% Naval Invasion Efficiency |
| Hussars | Cavalry | 1000 | 25 | Standing Army | +15 Offense, +10 Defense, +10 Morale Loss, -25% Naval Invasion Efficiency |
| Dragoons | Cavalry | 1000 | 40 | Line Infantry | +20 Offense, +25 Defense, +8 Morale Loss, +30% Battle Occupation, -25% Naval Invasion Efficiency |
| Cuirassiers | Cavalry | 1000 | 40 | Line Infantry | +25 Offense, +20 Defense, +8 Morale Loss, +30% Battle Occupation, -25% Naval Invasion Efficiency |
| Lancers | Cavalry | 1000 | 70 | Napoleonic Warfare | +30 Offense, +20 Defense, +6 Morale Loss, +5% Kill Rate, +5% Morale Loss, +30% Battle Occupation, -25% Naval Invasion Efficiency |
| Light Tanks | Cavalry | 1000 | 100 | Mobile Armor | +45 Offense, +45 Defense, +4 Morale Loss, +10% Devastation, +30% Battle Occupation, -25% Naval Invasion Efficiency |
| Irregular Infantry · levies | Infantry | 1000 | 25 | — | +10 Offense, +10 Defense, +15 Morale Loss, -25% Naval Invasion Efficiency |
| Line Infantry · levies | Infantry | 1000 | 30 | Line Infantry | +20 Offense, +25 Defense, +10 Morale Loss, -25% Naval Invasion Efficiency |
| Skirmish Infantry · levies | Infantry | 1000 | 40 | General Staff | +25 Offense, +35 Defense, +10 Morale Loss, -25% Naval Invasion Efficiency |
| Trench Infantry · levies | Infantry | 1000 | 50 | Trench Works | +30 Offense, +40 Defense, +8 Morale Loss, -25% Naval Invasion Efficiency |
| Squad Infantry · levies | Infantry | 1000 | 60 | NCO Training | +40 Offense, +50 Defense, +6 Morale Loss, -25% Naval Invasion Efficiency |
| Mechanized Infantry | Infantry | 1000 | 80 | Mobile Armor | +50 Offense, +60 Defense, +4 Morale Loss, +10% Devastation |
| Shipboard Marines · levies | Marines | 1000 | 30 | Line Infantry | +20 Offense, +25 Defense, +10 Morale Loss |
| Landing Marines · levies | Marines | 1000 | 45 | Power of the Purse | +25 Offense, +35 Defense, +10 Morale Loss |
| Assault Marines · levies | Marines | 1000 | 60 | Landing Craft | +30 Offense, +40 Defense, +8 Morale Loss |
Within a group, later rows are higher tiers — the game builds the best type you can research · goods upkeep comes from barracks/naval-base production methods, not the unit type