Victoria 3 Reference
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Concepts

Defines

17 namespaces1351 constants

NGame

SAVE_VERSION 0
MP_LAG_TICKS_BOUNDS 28
DEAD_OBJ_UNDESTROYED_DAYS 22
MAX_NUMBER_OF_AUTOSAVES 5

NJominiMap

WORLD_EXTENTS_X 8192
WORLD_EXTENTS_Y 24
WORLD_EXTENTS_Z 3615
WATERLEVEL 1.74

NCountry

DEFAULT_COUNTRY_TYPE recognized
COMPANY_COUNTRY_TYPE company
COMPANY_FALLBACK_COUNTRY_TYPE colonial
DEFAULT_MAX_NUM_COUNTRY_FORMATION_CANDIDATES 3
MOVE_CAPITAL_COOLDOWN_YEARS 5
MOVE_MARKET_CAPITAL_COOLDOWN_YEARS 5
MAX_POWER_EFFECT 1
GREAT_POWER_RANK_KEY great_power
MAJOR_POWER_RANK_KEY major_power
MINOR_POWER_RANK_KEY minor_power
SPLIT_STATE_DOMINANT_LAND_SHARE_THRESHOLD 0.5
SPLIT_STATE_PRIME_LAND_WEIGHT 5
CAPITAL_CULTURE_CORE_WEIGHT 10
CAPITAL_NON_INCORPORATED_WEIGHT 0.001
DEFAULT_SUBSISTENCE_BUILDING building_subsistence_farm
CONSTRUCTION_CAMP_BUILDING building_construction_sector
BARRACKS_BUILDING building_barrack
NAVAL_ADMINISTRATION_BUILDING building_naval_administration
NAVAL_FORTIFICATION_BUILDING building_naval_fortification
PORT_BUILDING building_port
URBAN_CENTER_BUILDING building_urban_center
CONSCRIPTION_CENTER_BUILDING building_conscription_center
NAVAL_LOGISTICS_CENTER_BUILDING building_naval_logistics_center
LAND_LOGISTICS_CENTER_BUILDING building_army_logistics_center
CONSCRIPTION_CENTER_LEVEL_POPULATION_DIVISOR 1000
TRADE_CENTER_BUILDING building_trade_center
MANOR_HOUSE_BUILDING building_manor_house
FINANCIAL_DISTRICT_BUILDING building_financial_district
RAILWAY_BUILDING building_railway
POWER_BLOC_STATUE_BUILDING building_power_bloc_statue
COMPANY_HEADQUARTER_BUILDING building_company_headquarter
COMPANY_REGIONAL_HEADQUARTER_BUILDING building_company_regional_headquarter
CONSTRUCTION_QUEUE_INCREMENT_SHIFT 5
CONSTRUCTION_QUEUE_INCREMENT_CONTROL 10
WEEKS_TO_STORE_LOYALIST_RADICAL_STATISTICS 52
INCORPORATION_TIME_SAME_CULTURE 2
INCORPORATION_TIME_SAME_HERITAGE_AND_LANGUAGE 5
INCORPORATION_TIME_SAME_HERITAGE_OR_LANGUAGE 10
INCORPORATION_TIME_SAME_TRAIT_GROUP 15
INCORPORATION_TIME_NO_MATCH 25
INCORPORATION_TIME_MIN_MULTIPLIER 0.1
JOURNAL_ENTRY_UPDATE_ACTIVE 4
JOURNAL_ENTRY_UPDATE_INACTIVE 14
MAX_TRADITION_TRAITS_PER_CULTURE 4

NPolitics

GOVERNANCE_PRINCIPLES_GROUP lawgroup_governance_principles
DISTRIBUTION_OF_POWER_GROUP lawgroup_distribution_of_power
TARIFF_LAW_GROUP lawgroup_trade_policy
TAX_LAW_GROUP lawgroup_taxation
NUM_TIMES_TO_LOOP_THROUGH_LAWS 3
DEFAULT_IDEOLOGY ideology_moderate
CHILD_IDEOLOGY ideology_child
MIN_POP_NUMBER_JOIN_OR_LEAVE_IG 10
MAX_POP_FRACTION_JOIN_OR_LEAVE_IG 0.05
MIN_POP_NUMBER_JOIN_OR_LEAVE_MOVEMENT 10
MAX_POP_FRACTION_JOIN_OR_LEAVE_MOVEMENT 0.1
MOVEMENT_POP_SUPPORT_ATTRACTION_CAP 0.01
MOVEMENT_IDENTITY_MIN_INDIVIDUALS_ABSOLUTE_THRESHOLD 200000
MOVEMENT_IDENTITY_MIN_INDIVIDUALS_RELATIVE_THRESHOLD 0.2
MOVEMENT_DEFAULT_MIN_SUPPORT_TO_CREATE 0.025
MOVEMENT_DEFAULT_MIN_SUPPORT_TO_MAINTAIN 0.01
MOVEMENT_FAILED_MOVEMENT_DURATION_DAYS 365
MOVEMENT_MIN_SUPPORT_GRACE_MONTHS 12
MOVEMENT_AGITATOR_STICKYNESS 2
MOVEMENT_SUPPORT_POPULAR_SUPPORT_FRACTION 0.34
MOVEMENT_SUPPORT_MILITARY_SUPPORT_FRACTION 0.33
MOVEMENT_SUPPORT_WEALTH_SUPPORT_FRACTION 0.33
MOVEMENT_WEEKLY_RADICALISM_CHANGE 0.01
MOVEMENT_MONTHLY_RADICALS_THRESHOLD 0.5
MOVEMENT_MONTHLY_RADICALS_SCALING_MIN 0.005
MOVEMENT_MONTHLY_RADICALS_SCALING_MAX 0.025
MOVEMENT_LOYALISTS_ON_APPROVED_ENACTMENT 0.25
MOVEMENT_MIN_RADICALISM_FOR_LAW_ENACTMENT_IMPACT 0.25
MOVEMENT_IMMEDIATE_RADICALISM_FROM_ENACTMENT 0.5
MOVEMENT_IMMEDIATE_RADICALISM_FROM_CANCELLATION -0.5
MOVEMENT_RADICALISM_FROM_ACTIVE_LAW_STANCE -0.05
MOVEMENT_RADICALISM_FROM_ENACTED_LAW_STANCE -0.25
MOVEMENT_RADICALISM_FROM_RADICAL_SUPPORTERS 1
MOVEMENT_RADICALISM_FROM_LOYALIST_SUPPORTERS -0.75
MOVEMENT_RADICALISM_FROM_SUPPRESSION 0
MOVEMENT_RADICALISM_FROM_BOLSTERING 0
MOVEMENT_PRESSURE_IDEOLOGY_FACTOR 1000
CHARACTER_PROMINENCE_AND_ROLE_LEADER_IDEOLOGY_FACTOR 1
IG_MAX_INFLUENCING_MOVEMENTS 3
IG_SUPPORTING_MOVEMENT_MIN_SUPPORTING_CLOUT 0.05
IG_INFLUENCING_MOVEMENT_MIN_SUPPORTING_CLOUT 0.1
IG_INFLUENCING_MOVEMENT_STICKYNESS 1.25
IG_MAX_IDEOLOGICAL_DELTA_TO_JOIN_CIVIL_WAR_NEUTRAL 1
IG_MAX_IDEOLOGICAL_DELTA_TO_JOIN_CIVIL_WAR_UNHAPPY 1.5
IG_MAX_IDEOLOGICAL_DELTA_TO_JOIN_CIVIL_WAR_ANGRY 2
IG_MAX_IDEOLOGICAL_DELTA_TO_JOIN_CIVIL_WAR_LEADER_FACTOR 2
BASE_IG_APPROVAL 0
MIN_IG_APPROVAL -20
MAX_IG_APPROVAL 20
MIN_IG_APPROVAL_FROM_LAWS -5
MAX_IG_APPROVAL_FROM_LAWS 5
IG_APPROVAL_FROM_LOYALISTS 15
IG_APPROVAL_FROM_RADICALS -15
IG_LAW_DESIRE_RADICAL_CHANGE_THRESHOLD 2
IG_LAW_DESIRE_EXTREME_CHANGE_THRESHOLD 3
IG_APPROVAL_FROM_LAW 1
IG_APPROVAL_FROM_LAW_STRONG_STANCE 2
IG_APPROVAL_FROM_LAW_CHANGE 5
IG_APPROVAL_FROM_RADICAL_LAW_CHANGE 10
IG_APPROVAL_FROM_EXTREME_LAW_CHANGE 20
IG_IN_GOVERNMENT_APPROVAL 0
IG_IN_OPPOSITION_APPROVAL 0
IG_POWERFUL_IN_OPPOSITION_APPROVAL -1
STARTUP_MIN_LEGITIMACY_IG_BARRIER 40
APPROVAL_THRESHOLD_ANGRY -10
APPROVAL_THRESHOLD_UNHAPPY -5
APPROVAL_THRESHOLD_HAPPY 5
APPROVAL_THRESHOLD_LOYAL 10
CHANGED_LAW_APPROVAL_MONTHS 60
GOVERNMENT_RADICAL_PETITION_THRESHOLD 100
LAW_ENACTMENT_MIN_TOTAL_DAYS 1
LAW_ENACTMENT_MIN_SPEED_FACTOR 0.1
LAW_ENACTMENT_DEFAULT_BASE_DAYS 100
LAW_ENACTMENT_COOLDOWN_DAYS 730
LAW_ENACTMENT_ADVANCE_FACTOR 2
LAW_ENACTMENT_RULER_IDEOLOGY_EFFECT 0.05
LAW_ENACTMENT_LAW_COMMITMENT_EFFECT 0.05
LAW_ENACTMENT_MOVEMENT_SUPPORT_PASS_EFFECT 1
LAW_ENACTMENT_MOVEMENT_SUPPORT_STALL_EFFECT 1
LAW_ENACTMENT_IG_CLOUT_STALL_EFFECT 1
LAW_ENACTMENT_IG_NEUTRAL_MULT 0.5
LAW_ENACTMENT_IG_UNHAPPY_MULT 1
LAW_ENACTMENT_IG_ANGRY_MULT 1.5
LAW_ENACTMENT_MAX_PHASES 3
LAW_MIN_SUCCESS_CHANCE 0.01
STATE_BUREAUCRACY_BASE_COST 10
STATE_BUREAUCRACY_POP_BASE_COST 4
STATE_BUREAUCRACY_POP_MULTIPLE 100000
MINIMUM_INVESTMENT_COST 10
POWERFUL_IG_THRESHOLD 0.2
POWERFUL_IG_CUTOFF 0.18
POWERFUL_IG_TRAIT_BONUS 1
IG_TRAIT_STICKINESS 2
MARGINAL_IG_THRESHOLD 0.05
MARGINAL_IG_CUTOFF 0.04
MARGINAL_IG_TRAIT_PENALTY 0.5
MARGINAL_IG_JOIN_PARTY_POPULATION_THRESHOLD 0.03
MARGINAL_IG_STAY_IN_PARTY_POPULATION_THRESHOLD 0.02
MIN_AMENABILITY 0
MAX_AMENABILITY 100
MIN_AMENABILITY_TENSE_NEGOTIATION 25
MIN_AMENABILITY_NORMAL_NEGOTIATION 50
MIN_AMENABILITY_FRIENDLY_NEGOTIATION 75
RECENT_PARTY_DAYS 14
MAX_GOVERNMENT_ALTERNATIVES_TO_CONSIDER_AI 64
MAX_GOVERNMENT_ALTERNATIVES_TO_CONSIDER_PLAYER 256
MAX_GOVERNMENT_ALTERNATIVES_OPTIONS_WANTED_FOR_VALIDATION 8
MAX_GOVERNMENT_ALTERNATIVES_TO_CONSIDER_FOR_VALIDATION 256
CIVIL_WAR_COOLDOWN_MONTHS 9
FAILED_CIVIL_WAR_START_COOLDOWN_MONTHS 3
MIN_ACTIVISM_DELTA_TO_REPLACE_OTHER_CIVIL_WAR 0.1
CIVIL_WAR_UPRISING_STATES_DEFAULT_CLOUT_FACTOR 1
CIVIL_WAR_UPRISING_STATES_DEFAULT_POPULAR_SUPPORT_FACTOR 0.5
CIVIL_WAR_UPRISING_STATES_DEFAULT_MILITARY_SUPPORT_FACTOR 0.25
CIVIL_WAR_UPRISING_STATES_DEFAULT_WEALTH_SUPPORT_FACTOR 0.25
CIVIL_WAR_UPRISING_STATES_DEFAULT_MIN_FRACTION 0.1
CIVIL_WAR_UPRISING_STATES_DEFAULT_MAX_FRACTION 0.75
CIVIL_WAR_POTENTIAL_UPRISING_STATE_MIN_MULTIPLIER 0.01
CIVIL_WAR_UPRISING_STATE_RANDOM_FACTOR 0.5
CIVIL_WAR_UPRISING_STATE_CONNECTIONS_FACTOR 1
CIVIL_WAR_UPRISING_STATE_NON_CONNECTED_SECESSION_FACTOR 0.01
CIVIL_WAR_UPRISING_ISOLATED_STATE_FACTOR 100
CIVIL_WAR_NON_CONTIGUOUS_UPRISING_STATE_FACTOR 0.25
CIVIL_WAR_UPRISING_ARMY_TARGET_DELTA_FACTOR 10
CIVIL_WAR_UPRISING_NAVY_TARGET_DELTA_FACTOR 5
CIVIL_WAR_UPRISING_STATES_OVERSEAS_HIGH_UNINCORPORATED_FRACTION 0.5
CIVIL_WAR_COLONIAL_UPRISING_MIN_CHANCE 0.25
CIVIL_WAR_COLONIAL_UPRISING_CHANCE_WEALTH_SUPPORT_FACTOR 2
CIVIL_WAR_COLONIAL_UPRISING_CHANCE_CLOUT_FACTOR 1
CIVIL_WAR_UPRISING_STATE_EXCESSIVE_ARMY_FRACTION 0.5
CIVIL_WAR_UPRISING_ARMY_FRACTION_MILITARY_SUPPORT_FACTOR 0.75
CIVIL_WAR_UPRISING_ARMY_FRACTION_CLOUT_FACTOR 0.25
CIVIL_WAR_UPRISING_NAVY_FRACTION_MILITARY_SUPPORT_FACTOR 0.75
CIVIL_WAR_UPRISING_NAVY_FRACTION_CLOUT_FACTOR 0.25
CIVIL_WAR_STOCKPILE_SMALL_ARMS_GOODS_TYPE small_arms
CIVIL_WAR_STOCKPILE_SMALL_ARMS_MULTIPLIER 0.5
CIVIL_WAR_STOCKPILE_AMMUNITION_GOODS_TYPE ammunition
CIVIL_WAR_STOCKPILE_AMMUNITION_MULTIPLIER 0.5
CIVIL_WAR_STOCKPILE_ARTILLERY_GOODS_TYPE artillery
CIVIL_WAR_STOCKPILE_ARTILLERY_MULTIPLIER 0.4
CIVIL_WAR_MAX_PROGRESS_AT_CHECKPOINT 0.25
MIN_RADICALISM_FOR_CIVIL_WAR_PROGRESSION 0.75
MIN_RADICALISM_FOR_CIVIL_WAR_START 1
CIVIL_WAR_PROGRESS_DECAY 0.1
CIVIL_WAR_PROGRESS_RADICALISM_WEIGHT 0.2
CIVIL_WAR_CHECKPOINT_INTERVAL_BASE_WEEKS 8
CIVIL_WAR_CHECKPOINT_INTERVAL_MAXIMUM_WEEKS 52
CIVIL_WAR_CONSCRIPTION_RATE_POPULAR_SUPPORT_MULTIPLIER 0.15
CIVIL_WAR_CONSCRIPTION_RATE_CLOUT_MULTIPLIER 0.05
CIVIL_WAR_CONSCRIPTION_RATE_MAX_MULTIPLIER 0.1
CIVIL_WAR_LOSER_IG_AND_MOVEMENT_DEBUFF_YEARS 20
SECESSION_WON_LOYALISTS_INCREASED_PERCENTAGE 0.5
SECESSION_START_RADICALS_REDUCED_PERCENTAGE 1
SECESSION_LOST_RADICALS_REDUCED_PERCENTAGE 1
REVOLUTION_START_REBEL_IG_RADICALS_REDUCED_PERCENTAGE 1
REVOLUTION_ENDED_RADICAL_BASE_REMOVAL_PERCENTAGE 0.5
REVOLUTION_LOST_REBEL_IG_RADICALS_REDUCED_PERCENTAGE 0.25
REVOLUTION_WON_LOYAL_IG_RADICALS_REDUCED_PERCENTAGE 0.5
IG_SUPPRESSION_COST 200
IG_BOLSTER_COST 200
DEFAULT_GOODS_TAX_COST 100
TURMOIL_STATE_EFFECTS_THRESHOLD 0.25
TURMOIL_STATE_HIGH_EFFECTS_THRESHOLD 0.5
TURMOIL_STATE_EXTREME_EFFECTS_THRESHOLD 0.75
OBSTINANCE_MAX 0.2
OBSTINANCE_MOVEMENT_REQUIRED_RADICALISM 0.5
MIN_INSTITUTION_INVESTMENT 1
MAX_INSTITUTION_INVESTMENT 5
DAILY_INSTITUTION_SIZE_CHANGE 0.0028
INITIAL_MOMENTUM_MIN 0.5
INITIAL_MOMENTUM_MAX 1.5
POPULARITY_MOMENTUM_FACTOR 0.005
ELECTION_INTERVAL_YEARS 4
CAMPAIGN_PERIOD_MONTHS 6
MIN_AFFILIATION_TO_STAY_IN_PARTY 0.5
MIN_AFFILIATION_TO_JOIN_PARTY 1
MAX_ELECTORAL_CONFIDENCE 1
INITIAL_ELECTORAL_CONFIDENCE 1
REFORM_GOVERNMENT_PERIOD 6
REFORM_GOVERNMENT_RADICALIZATION_RATE 0.25
RADICALISM_AGITATING_THRESHOLD 0.25
RADICALISM_PROTESTING_THRESHOLD 0.5
RADICALISM_MILITANT_THRESHOLD 0.75
SUPPORT_RELEVANT_THRESHOLD 0.05
SUPPORT_SIGNIFICANT_THRESHOLD 0.25
SUPPORT_DOMINANT_THRESHOLD 0.5
SUPPORT_UNIVERSAL_THRESHOLD 0.75
INCOHERENCE_FACTOR 5
LEGITIMACY_PENALTY_FOR_EACH_EXCESS_ENTITY 20
SHOW_CONFIRMATION_BELOW_LEGITIMACY 25
POLITICAL_LOBBY_BASELINE_DECAY_FACTOR_KEY appeasement_baseline_decay
POLITICAL_LOBBY_CREATION_DESIRED_MEMBERS 2
POLITICAL_LOBBY_CREATION_DESIRED_MEMBERS_JOIN_FACTOR 0.5
POLITICAL_LOBBY_CREATION_MAX_MEMBERS 3
POLITICAL_LOBBY_MIN_NON_MARGINALIZED_MEMBERS 1
POLITICAL_LOBBY_MINIMUM_JOIN_WEIGHT_THRESHOLD 50
POLITICAL_LOBBY_GUARANTEED_JOIN_WEIGHT_THRESHOLD 100
MAX_NUM_POLITICAL_LOBBIES_OF_SAME_CATEGORY_PER_IG 1
POLITICAL_LOBBY_JOIN_WEIGHT_REPLACEMENT_THRESHOLD 1.25
POLITICAL_LOBBY_APPEASEMENT_APPROVAL_AVERAGED false
POLITICAL_LOBBY_MIN_APPEASEMENT -10
POLITICAL_LOBBY_MAX_APPEASEMENT 10
POLITICAL_LOBBY_STARTING_APPEASEMENT 0
POLITICAL_LOBBY_BASELINE_APPEASEMENT 0
POLITICAL_LOBBY_APPEASEMENT_DECAY_TIME 1025
POLITICAL_LOBBY_APPEASEMENT_APPROVAL_IMPACT 1
MIN_DECREE_COST 0.1

NEconomy

MIN_CONSTRUCTION_EFFICIENCY 0.05
NUM_TIMES_TO_INITIALIZE_WEALTH 10
NUM_TIMES_TO_UPDATE_TRADE_DURING_INITIALIZATION 10
COUNTRY_GDP_MODIFIER_DIVISOR 1000
COUNTRY_GDP_MODIFIER_MAX_MULTIPLIER 200000
COUNTRY_GDP_CONSTRUCTION_MODIFIER_DIVISOR 2000000
COUNTRY_GDP_CONSTRUCTION_MODIFIER_BASE_MULTIPLIER 0.2
COUNTRY_GDP_CONSTRUCTION_MODIFIER_SCALED_MULTIPLIER 0.8
COUNTRY_GDP_CONSTRUCTION_MODIFIER_MAX_MULTIPLIER 1
ECONOMY_OF_SCALE_START_LEVEL 1
USE_NATIONALIZED_ECONOMY_OF_SCALE_PENALTY false
ECONOMY_OF_SCALE_NATIONALIZED_FRACTION_MULT 0.5
IN_DEFAULT_MINIMUM_PENALTY_SCALE 0.1
IN_DEFAULT_DAYS_TO_FULL_PENALTY 365
DECLARE_BANKRUPTCY_PENALTY_DURATION_YEARS 10
DECLARE_BANKRUPTCY_RADICALIZATION_BASE_FACTOR 0.1
DECLARE_BANKRUPTCY_RADICALIZATION_SHARES_FACTOR 0.05
FIRED_POP_RADICALIZATION_FRACTION 0.1
NATIONALIZE_BUILDING_SELF_OWNED_RADICALIZATION_FACTOR 0.25
NATIONALIZE_BUILDING_PRIVATELY_OWNED_RADICALIZATION_FACTOR 0.01
NATIONALIZE_BUILDING_PRIVATELY_OWNED_RADICALIZATION_MAX_MULTIPLIER 20
NATIONALIZE_BUILDING_PRIVATELY_OWNED_RADICALIZATION_SCORE_DIVISOR 1
NATIONALIZE_BUILDING_OTHER_COUNTRY_OWNED_RELATIONS_IMPACT -2
NATIONALIZE_BUILDING_OTHER_COUNTRY_POP_OWNED_RELATIONS_IMPACT -1
NATIONALIZE_BUILDING_NO_COMPENSATION_IMPACT_MULT 3
AUTO_DOWNSIZE_BUILDING_MIN_EMPTY_PRIVATE_LEVELS 1
AUTO_DOWNSIZE_BUILDING_MIN_EMPTY_FRACTION 0.1
AUTO_DOWNSIZE_BUILDING_MIN_UNUSED_TRADE_CAPACITY_FRACTION 0.1
AUTO_DOWNSIZE_BUILDING_MIN_UNUSED_TRADE_CAPACITY 20
AUTO_DOWNSIZE_BUILDING_MONTHS_TO_WAIT 6
POLLUTION_TARGET_DIVISOR_BASE 50
POLLUTION_TARGET_DIVISOR_ARABLE_LAND_MULT 1.5
POLLUTION_CHANGE_SPEED 0.255
POLLUTION_MAX 255
POLLUTION_SPREAD_TO_NEIGHBOR 0.25
GOODS_LEADERBOARD_SIZE 10
MIN_SPOT_PRESTIGE_AWARD 3
GOODS_LEADERBOARD_GLOBAL_GDP_SCALING 10000000000
GOODS_LEADERBOARD_PRESTIGE_BASE 0.25
GOODS_LEADERBOARD_PRESTIGE_SCALED 2.75
MIN_GOODS_PRICE 1
PRICE_RANGE 0.75
BUY_SELL_DIFF_AT_MAX_FACTOR 2
GOODS_SHORTAGE_PENALTY_THRESHOLD 0.5
GOODS_SHORTAGE_PENALTY_INCREASE_SPEED 0.01
GOODS_SHORTAGE_PENALTY_DECREASE_SPEED 0.01
GOODS_SHORTAGE_PENALTY_MIN 0.05
GOODS_SHORTAGE_PENALTY_MAX 0.5
GOODS_SHORTAGE_PENALTY_MISSING_INPUTS 0.75
GOODS_SHORTAGE_PENALTY_MILITARY_BUILDING_SPEED_MULT 5
POP_NEED_BASIC_FOOD popneed_basic_food
MINIMUM_GOODS_TRADED_QUANTITY 0.5
WORLD_MARKET_GOODS_DEMAND_BUFFER 10
WORLD_MARKET_HUB_SCORE_STICKYNESS 3
WORLD_MARKET_HUB_SCORE_PORT_FACTOR 10
WORLD_MARKET_HUB_SCORE_GDP_FACTOR_DIVISOR 100000
WORLD_MARKET_HUB_SCORE_TRADE_CAPACITY_FACTOR 0.1
WORLD_MARKET_HUB_SCORE_MARKET_CAPITAL_FACTOR 100
WORLD_MARKET_LOCATION x9137A4
NON_TRADE_CENTER_STATE_TRADE_POTENTIAL_UPDATE_FREQUENCY 30
TRADE_CENTER_ADVANTAGE_PRICE_MULTIPLIER 0.25
TRADE_CENTER_ADVANTAGE_BASE 100
TRADE_CENTER_ADVANTAGE_MARKET_AREA_PRODUCTION_FACTOR 200
TRADE_ADVANTAGE_COMPANY_CHARTER_FACTOR 50
TRADE_CENTER_ADVANTAGE_MARKET_PRESTIGE_GOOD_FACTOR 100
TRADE_CENTER_ADVANTAGE_TRADE_AGREEMENT_FACTOR 100
TRADE_CENTER_ADVANTAGE_TREATY_PORT_FACTOR 200
TRADE_CENTER_ADVANTAGE_EMBARGO_FACTOR -100
TRADE_CENTER_ADVANTAGE_AT_WAR_FACTOR -75
TRADE_CENTER_PRESTIGE_MERCHANT_MARINE_ADVANTAGE_MULT 0.25
TRADE_CENTER_PREFERENCE_BASE 1
TRADE_CENTER_PREFERENCE_SAME_POWER_BLOC_MULTIPLIER 0.5
TRADE_CENTER_PREFERENCE_TRADE_AGREEMENT_MULTIPLIER 4
TRADE_CENTER_PREFERENCE_EMBARGO_DIVISOR 2
TRADE_CENTER_PREFERENCE_NO_INTEREST_DIVISOR 0.25
TRADE_CENTER_PREFERENCE_DISTANCE_DIVISOR 0.25
TRADE_CENTER_PREFERENCE_TOLL_DIVISOR 0.05
SEA_DISTANCE_EXPECTED_TRAVEL_DISTANCE 1000
MAX_TRADE_ROUTE_ALTERNATIVES 3
MARKET_SHARE_FROM_GDP 1
MARKET_SHARE_MARKET_CONTROLLER_FACTOR 1.33
MARKET_SHARE_MARKET_ACCESS_BASE 0.5
MARKET_SHARE_MARKET_ACCESS_SCALED 0.5
COUNTRY_MIN_CREDIT_BASE 100000
COUNTRY_MIN_CREDIT_SCALED 0.5
CREDIT_RATIO_MAX_OVERRUN 0.01
GOLD_RESERVE_RATIO_AT_START 0.25
BUILDING_INITIAL_WAGE_WEEKS 2
MAX_WAGE_STEP_CHANGE 0.1
SUBSIDIES_MIN_GAIN 0
DEFAULT_MIN_HIRING_RATE 0.01
DEFAULT_MAX_HIRING_RATE 0.1
HIRING_RANGE_WEEKLY_CHANGE 0.01
EMPLOYMENT_PROPORTIONALITY_LIMIT 0.1
MINIMUM_EMPLOYEES 10
BUILDING_WAGES_DIVIDEND_INCOME_FACTOR 0.5
BUILDING_WAGES_WELFARE_INCOME_FACTOR 0.8
BUILDING_WAGES_OWNERSHIP_BUILDING_FACTOR 0.75
BUILDING_WAGES_MIN_RELEVANT_POP_SIZE 50
BUILDING_WAGES_MIN_EMPLOYEES_FOR_RELEVANT_POP_SIZE_CHECK 200
BUILDING_RAISE_WAGES_TARGET_WEALTH_MULT 0.9
BUILDING_LOWER_WAGES_TARGET_WEALTH_MULT 1.2
BUILDING_WAGES_AVERAGE_PRODUCTIVITY_THRESHOLD 0.5
BUILDING_WAGES_AVERAGE_PRODUCTIVITY_FACTOR 0.5
BUILDING_WAGES_AVERAGE_PRODUCTIVITY_FACTOR_MAX 2.5
BUILDING_PREFER_LAYOFFS_TARGET_WEALTH_MULT 0.66
BUILDING_FOREIGN_OWNERSHIP_WAGE_FACTOR -0.25
BUILDING_DEFAULT_MIN_EARNINGS_TO_HIRE_EMPLOYEES 3
BUILDING_PROFIT_TARGET_TO_RAISE_WAGES 0.25
BUILDING_PROFIT_TARGET_TO_LOWER_WAGES 0.15
BUILDING_PROFIT_TARGET_TO_WITHDRAW_CASH 0.15
BUILDING_PROFIT_TARGET_TO_HIRE_EMPLOYEES 0.25
OWNERSHIP_BUILDING_PROFIT_TARGET_TO_RAISE_WAGES 0.5
OWNERSHIP_BUILDING_PROFIT_TARGET_TO_LOWER_WAGES 0.3
OWNERSHIP_BUILDING_PROFIT_TARGET_TO_WITHDRAW_CASH 0.3
OWNERSHIP_BUILDING_PROFIT_TARGET_TO_HIRE_EMPLOYEES 0.5
SUBSISTENCE_BUILDING_PROFIT_TARGET_TO_RAISE_WAGES 0.7
SUBSISTENCE_BUILDING_PROFIT_TARGET_TO_LOWER_WAGES 0.5
SUBSISTENCE_BUILDING_PROFIT_TARGET_TO_WITHDRAW_CASH 0.5
BUILDING_MAX_EMPLOYMENT_FRACTION_TO_RAISE_WAGES 0.5
BUILDING_WEEKS_BETWEEN_PAY_CHANGES 0
BUILDING_WEEKS_BETWEEN_PAY_CHANGES_WHEN_UNPROFITABLE 0
MIN_RAISE_TO_HIRE 0.1
MIN_JOB_ATTRACTIVENESS 0.1
BASE_RESOURCE_DISCOVER_CHANCE 0.02
EMPLOYMENT_RESOURCE_DEPLETE_CHANCE 0.005
RESOURCE_DISCOVER_MIN_FRACTION 0.2
RESOURCE_DISCOVER_MAX_FRACTION 0.5
FULLY_DISCOVERED_RESOURCE_DEPLETE_CHANCE_MULT 1
RESOURCE_DEPLETE_MIN_AMOUNT 2
RESOURCE_DEPLETE_MAX_AMOUNT 5
QUALITY_OF_LIFE_MIN 1
QUALITY_OF_LIFE_MAX 100
SUBSISTENCE_OUTPUT_AVERAGE_WAGE_RATE_FACTOR 150
PEASANT_STARTING_WAGE_RATE_FACTOR 1
STARTING_WAGE_RATE_MULTIPLIER 1
STARTING_WAGE_RATE_SUBSISTENCE_MULTIPLIER 0.5
NORMAL_WAGE_RATE_FALLBACK 500
MINIMUM_WAGE_RATE 10
MAXIMUM_WAGE_RATE 100000
CREDIT_RATIO_HEALTH_THRESHOLD 0.5
GOLD_RESERVE_MIN 1000
GOLD_RESERVE_LIMIT_FACTOR 0.2
GOLD_RESERVE_RETURNS_FACTOR 1
RETOOLING_WEEKS 0
BUILDING_TIMED_MODIFIER_WEEKS 52
BUILDING_PAUSE_HIRES_CASH_RESERVES_THRESHOLD 0.75
BUILDING_MIN_EMPLOYMENT_FRACTION_TO_PAUSE_HIRES 0.1
BUILDING_MAX_EMPLOYMENT_FRACTION_TO_CONSIDER_CASH_RESERVES 0.5
BUILDING_MAX_PROFIT_TO_PAUSE_HIRES 0.2
PRICE_REPORT_MAX_ENTRIES 10
NUM_COIN_ICONS 13
COIN_ICON_PRICE_COMPARISON_STEP 0.12
NUM_PROFITABILITY_ICONS 13
PROFITABILITY_ICON_COMPARISON_STEP 0.15
EARNINGS_RATIO_HIGH_THRESHOLD 1.5
EARNINGS_RATIO_LOW_THRESHOLD 0.66
EARNINGS_ABSOLUTE_HIGH_THRESHOLD 30
EARNINGS_ABSOLUTE_LOW_THRESHOLD 3
SLAVE_BASKET_DEFAULT 8
SLAVE_BASKET_MIN 1
SLAVE_BASKET_MAX 12
SLAVE_BASKET_SCALED_MIN 0.5
SLAVE_BASKET_SCALED_MAX 1
SLAVE_BASKET_SUBSISTENCE_GOODS_MULT 0.05
COLONIAL_SLAVERY_ENSLAVEMENT_RATE 0.005
COLONIAL_SLAVERY_ENSLAVEMENT_RATE_PER_POP 0.15
COLONIAL_SLAVERY_ENSLAVEMENT_RATE_DROP_OFF_PER_WEALTH 0.01
COLONIAL_SLAVERY_MAX_STATE_SLAVE_FRACTION 0.25
COLONIAL_SLAVERY_ACCEPTANCE_THRESHOLD 60
DEBT_SLAVERY_ENSLAVEMENT_RATE 0.005
DEBT_SLAVERY_ENSLAVEMENT_RATE_PER_POP 0.1
DEBT_SLAVERY_ENSLAVEMENT_RATE_DROP_OFF_PER_WEALTH 0.01
DEBT_SLAVERY_MAX_STATE_SLAVE_FRACTION 0.15
SLAVE_TRADE_MIN_VACANCIES_NEEDED_TO_IMPORT 500
SLAVE_TRADE_MIN_POPULATION_TO_EXPORT 100000
SLAVE_TRADE_FULL_EXPORT_POPULATION_THRESHOLD 250000
SLAVE_TRADE_POPULATION_FRACTION_WEIGHT 100
SLAVE_TRADE_POPULATION_TOTAL_WEIGHT 0.0002
SLAVE_TRADE_TURMOIL_WEIGHT 25
SLAVE_TRADE_DISTANCE_WEIGHT 1
SLAVE_TRADE_OTHER_STATES_WEIGHT 2
SLAVE_TRADE_EXISTING_STATE_CULTURE_WEIGHT_MULT 10
SLAVE_TRADE_NUMBER_EVALUATED_STATES 10
SLAVE_TRADE_BASE_SLAVES_PER_WEEK 100
SLAVE_TRADE_ARABLE_LAND_EFFECT 1
SLAVE_TRADE_ARABLE_LAND_EFFECT_MAX 200
SLAVE_TRADE_RANDOM_MIN 0.5
SLAVE_TRADE_RANDOM_MAX 1.5
SLAVE_TRADE_MIN_MARKET_ACCESS 0.1
BUILDING_FAILED_HIRE_COOLDOWN_WEEKS_WITHOUT_WAGE_RAISE 4
BUILDING_LAYOFFS_DECREASE_BY 0.05
BUILDING_LAYOFF_HIRING_COOLDOWN_WEEKS 4
BUILDING_MINIMUM_HIRING_ADJUSTMENT_FRACTION 0.001
BUILDING_CASH_RESERVES_HIGH_ROI 0.25
BUILDING_CASH_RESERVES_MED_ROI 0.15
BUILDING_CASH_RESERVES_LOW_ROI 0.05
BUILDING_CASH_RESERVES_FILL_TIME_HIGH_ROI 26
BUILDING_CASH_RESERVES_FILL_TIME_MED_ROI 52
BUILDING_CASH_RESERVES_FILL_TIME_LOW_ROI 78
BUILDING_CASH_RESERVES_MIN_DEPOSIT_PERCENT 0.25
BUILDING_CASH_RESERVES_MAX_DEPOSIT_PERCENT 0.5
OWNERSHIP_BUILDING_CASH_RESERVES_MIN_DEPOSIT_PERCENT 0.125
OWNERSHIP_BUILDING_CASH_RESERVES_MAX_DEPOSIT_PERCENT 0.25
BUILDING_HIGH_CASH_RESERVES_THRESHOLD 0.5
EMPLOYMENT_DIVIDEND_ESTIMATE_MULT 2
GOODS_DEFAULT_TRADE_QUANTITY 10
MIN_POPS_PER_PROFESSION 3
POPS_PER_PROFESSION_LOG_BASE 10
ESTABLISH_COLONY_PROVIDE_PORT true
ESTABLISH_COLONY_PORT_COST 100000
ESTABLISH_COLONY_PORT_LEVEL 1
SHIPPING_LANE_MERCHANT_MARINE_COST_SCALING 0.15
GOODS_DEFAULT_MERCHANT_MARINE_COST_MULTIPLIER 1
OVERSEAS_INFRASTRUCTURE_MERCHANT_MARINE_COST_MULTIPLIER 0.1
MERCHANT_MARINE_GOODS_KEY merchant_marine
SUPPLY_NETWORK_SHORTAGE_THRESHOLD 0.5
SUPPLY_NETWORK_SHORTAGE_INCREASE_SPEED 0.1
SUPPLY_NETWORK_SHORTAGE_DECREASE_SPEED 0.1
SUPPLY_NETWORK_SHORTAGE_PENALTY_MIN 0.05
SUPPLY_NETWORK_SHORTAGE_PENALTY_MAX 0.5
DEFAULT_EXPORT_TARIFFS low_tariffs
DEFAULT_IMPORT_TARIFFS low_tariffs
TARIFF_LEVEL_COOLDOWN_GRACE_PERIOD_DAYS 7
TARIFF_LEVEL_COOLDOWN_MONTHS 3
TARIFF_LEVEL_EFFECT_LOW 0.25
TARIFF_LEVEL_EFFECT_HIGH 0.5
TARIFF_LEVEL_EFFECT_MAXIMUM 1
SUBVENTION_LEVEL_EFFECT_LOW 0.25
SUBVENTION_LEVEL_EFFECT_HIGH 0.5
SUBVENTION_LEVEL_EFFECT_MAXIMUM 1
REINVESTMENT_SUBSISTENCE_FRACTION_REDUCTION 0.5
COMPANY_OVER_LIMIT_BONUS_PENALTY_MIN 0.33
COMPANY_PRODUCTIVITY_RATIO_HIGH_THRESHOLD 1.25
COMPANY_PRODUCTIVITY_RATIO_LOW_THRESHOLD 0.75
COMPANY_PRODUCTIVITY_ABSOLUTE_HIGH_THRESHOLD 25
COMPANY_PRODUCTIVITY_ABSOLUTE_LOW_THRESHOLD 5
COMPANY_PROSPERITY_MAX 100
COMPANY_PROSPERITY_BONUS_ACTIVATION_THRESHOLD 100
COMPANY_PROSPERITY_BONUS_DEACTIVATION_THRESHOLD 75
COMPANY_PROSPERITY_PRODUCTIVITY_MULTIPLIER 50
COMPANY_PROSPERITY_PRODUCTIVITY_MAX 100
COMPANY_PROSPERITY_EMPLOYED_LEVELS_MULTIPLIER 1
COMPANY_PROSPERITY_EMPLOYED_LEVELS_MAX 50
COMPANY_PROSPERITY_POPULARITY_MULTIPLIER 0.1
COMPANY_PROSPERITY_POPULARITY_MAX 10
COMPANY_PROSPERITY_POPULARITY_MIN 0
COMPANY_PROSPERITY_WEEKLY_INCREASE_BASE 0.2
COMPANY_PROSPERITY_WEEKLY_INCREASE_SCALED 0.04
COMPANY_PROSPERITY_WEEKLY_INCREASE_SCALED_MAX 0.8
COMPANY_PROSPERITY_WEEKLY_DECREASE_BASE -1
COMPANY_PROSPERITY_WEEKLY_DECREASE_SCALED 0.02
COMPANY_PROSPERITY_WEEKLY_DECREASE_SCALED_MAX 0.8
COMPANY_COUNTRY_CONSTRUCTION_BONUS_MULT 0.2
NATIONALIZATION_PER_LEVEL_COST 500
PRIVATIZATION_PER_LEVEL_COST 250
MIN_FAKE_CONSTRUCTION_COST 100
COMPANY_COUNT_OF_REGIONAL_HQ_TYPES 3
COMPANY_MINIMUM_LEVELS_PER_HQ 5
BASE_REGIONAL_HQS 1
LEVELS_PER_REGIONAL_HQ 50
COMPANY_ON_ESTABLISH_COOLDOWN_MONTHS 60
COMPANY_ON_DISBAND_COOLDOWN_MONTHS 48
BUILDING_LEVEL_BUREAUCRACY_COST 1
COLLECTIVIZATION_DEBT_RATIO 0.5
MIN_COLLECTIVIZATION_BUDGET 1000000
DYNAMIC_INDUSTRY_CHARTER false
COMPANY_INFLUENCE_LEVEL_STEPS 10, 50, 100, 250, 500, 1000, 1500, 2500, 5000, 10000
COMPANY_CHARTER_AUTHORITY_COST 100
HARVEST_CONDITION_MIN_INTENSITY 0
HARVEST_CONDITION_MAX_INTENSITY 9
COMPANY_MONOPOLY_COOLDOWN_MONTHS 60
COUNTRY_MONOPOLY_MAX_COUNT 5
COUNTRY_MONOPOLY_AUTHORITY_COST 100
WORLD_MARKET_MONOPOLY_MIN_SHARE 0.5
MONOPOLY_PRICE_IMPACT 0.2
PRIVATIZATION_DISCOUNT_MONOPOLY 0.2
PRIVATIZATION_DISCOUNT_COMPANY_ONLY 0.1
PRESTIGE_GOODS_INPUT_THROUGHPUT_BONUS 0.2
TOLL_RATE_NO_TOLLS 0
TOLL_RATE_LOW_TOLLS 0.05
TOLL_RATE_MEDIUM_TOLLS 0.1
TOLL_RATE_HIGH_TOLLS 0.2
TOLL_RATE_MULTIPLIER_FULL_CONTROL 2
STRAIT_FULL_CONTROL_TRADE_IMPORTANCE_MULT 1.5
STRAIT_TOLL_RATE_COOLDOWN_MONTHS 6
STRAIT_ACCESS_SETTING_COOLDOWN_MONTHS 6
STRAIT_SETTING_COOLDOWN_GRACE_PERIOD_DAYS 7
MAX_PIRATED_GOODS_PER_HUB 0.25
PIRACY_SHIP_SPEED_TO_GOODS_RATIO 0.003
PIRATED_GOODS_SALE_DISCOUNT 0.5
PIRACY_SELL_ORDERS_MIN_GOODS 0.1

NMilitary

POWER_PROJECTION_DIVISOR 1000
INITIAL_MANPOWER_COST_MULTIPLIER 10
MANPOWER_DIVISOR 10000
ATTRITION_RISK_EXILED_ARMY_ADD 0.2
ATTRITION_RISK_ON_ENEMY_TERRITORY_ADD 0.3
MANPOWER_LOST_DUE_TO_ATTRITION_PER_WEEK_MIN 0.04
MANPOWER_LOST_DUE_TO_ATTRITION_PER_WEEK_MAX 0.12
ATTRITION_RECOVERY_RATE_BASE 0.7
ATTRITION_RECOVERY_RATE_RANDOM_RANGE 0.1
MIN_VARIABLE_DISTRIBUTION_PER_POP 0
MAX_VARIABLE_DISTRIBUTION_PER_POP 100
BATTLE_LETHALITY_MIN 0.001
BATTLE_LETHALITY_MAX 0.005
BATTLE_RAW_MANPOWER_INFLICTED_CASUALTY_RATIO 0.5
BATTLE_COMBAT_EFFICIENCY_INFLICTED_CASUALTY_RATIO 1.5
BATTLE_MAX_CASUALTY_DISADVANTAGE_PENALTY 1
MAX_CE_ADVANTAGE 1
MIN_MANPOWER_CASUALTY_PER_ROUND 5
MIN_USABLE_MANPOWER 100
COMBAT_UNITS_PER_LEVEL 1
BASE_MORALE_RECOVERED_PER_DAY 0.03
COMMANDER_TRAVEL_PIXELS_TO_DAYS_SCALE 0.045
COMMANDER_TRAVEL_MIN 3
COMMANDER_TRAVEL_MAX 50
EMBARKATION_MAX_DOCKED_FLEET_TRAVEL_DAYS 30
FORMATION_TRAVEL_NETWORK_SPEED 15
EMPTY_FLEET_MOVEMENT_SPEED 100
BATTLE_PLAN_ADVANCE_PROGRESS_TO_LAUNCH 100
BATTLE_BASE_MIN_PROVINCES_TAKEN 4
BATTLE_BASE_MAX_PROVINCES_TAKEN 12
BATTLE_PROVINCES_TAKEN_FRONT_PROVINCES_NUM_DIVISOR 5
BATTLE_PROVINCES_TAKEN_THEATER_PROVINCES_NUM_DIVISOR 50
BATTLE_PROVINCES_TAKEN_ATTACKING_UNIT_SCALE 0.02
BATTLE_PROVINCES_TAKEN_MAX_DEPTH_MIN 2
BATTLE_PROVINCES_TAKEN_MAX_DEPTH_MAX 10
BATTLE_PROVINCES_TAKEN_MAX_DEPTH_FRONT_PROVINCES_NUM_DIVISOR 50
BATTLE_PROVINCES_TAKEN_MAX_DEPTH_THEATER_PROVINCES_NUM_DIVISOR 500
DEFENSIVE_PROVINCES_RETAKEN_MAX_DEPTH 1
BATTLE_PROVINCES_TAKEN_THEATER_UNIT_SCALE 2
BATTLE_PROVINCES_TAKEN_MAX_EXTRA 3
BATTLE_PROVINCES_TAKEN_THEATER_MIN_SCALE 0.01
BATTLE_PROVINCES_TAKEN_ABSOLUTE_MIN 1
CONVOY_RAIDING_STRENGTH_MULT 0.3
CONVOY_RAIDING_COOLDOWN_DAYS_MIN 10
CONVOY_RAIDING_COOLDOWN_DAYS_MAX 30
CONVOY_RAIDING_DAMAGE_MIN_RANDOM_FACTOR 0.5
CONVOY_RAIDING_DAMAGE_MAX_RANDOM_FACTOR 1
CONVOY_RAIDING_DEFENSE_MULT 0.15
CONVOY_RAIDING_MAX_DEFENSE 0.9
CONVOY_RAIDING_GLOBAL_RECOVERY_RATE 0.001
CONVOY_RAIDING_LOCAL_RECOVERY_RATE 0.01
CONVOY_RAIDING_RECOVERY_RATE_PEACETIME_FACTOR 4
MIN_OFFENSE_DEFENSE 1
INTERCEPTION_DELAY_BASE_DAYS 5
INTERCEPTION_DELAY_MAX_RANDOM_DAYS_FACTOR 10
INTERCEPTION_BASE_CHANCE 0.1
DEMOBILIZATION_TIME_DAYS 90
MOBILIZATION_INFRASTRUCTURE_FACTOR 0.01
MIN_MOBILIZATION_PER_DAY 0.05
MAX_MOBILIZATION_PER_DAY 0.2
FRONT_MARKER_ADVANTAGE_PREDICTION_MIN_COMBAT_POWER 0.01
BATTLE_CONDITION_MIN_TICKS_BETWEEN_UPDATE_DEFAULT 40
BATTLE_CONDITION_CHANCE_TO_UPDATE_PER_EXTRA_TICK 0.01
DEFAULT_ORDER advance
MILITARY_FORMATION_COMMAND_LIMIT_NO_COMMANDER 20
LOW_COMMAND_LIMIT_GRACE_PERIOD_DAYS 30
INVALID_NAVAL_MISSION_GRACE_PERIOD_DAYS 10
FORMATION_AUTO_MERGE_GRACE_PERIOD_DAYS 3
FORMATIONS_MERGE_DISTANCE 1
COMMANDER_SUFFICIENT_CAPACITY_MULT 1.5
UNNECESSARY_PROMOTION_PENALTY_YEARS 5
UNNECESSARY_PROMOTION_ARMED_FORCES_IG ig_armed_forces
RECENTLY_PROMOTED_YEARS 5
MILITARY_FORMATION_ORGANIZATION_MIN 0
MILITARY_FORMATION_ORGANIZATION_MAX 100
MILITARY_FORMATION_ORGANIZATION_LOSS_RATE 0.05
MILITARY_FORMATION_ORGANIZATION_LOSS_MIN 1
MILITARY_FORMATION_ORGANIZATION_GAIN_MIN 0.1
MILITARY_FORMATION_ORGANIZATION_SPECIAL_UNITS_ADD -50
MILITARY_FORMATION_ORGANIZATION_EXILE_MULT -1
MILITARY_FORMATION_ORGANIZATION_SUPPLY_SHORTAGE_EFFECT_THRESHOLD 0.25
MILITARY_FORMATION_SHORTAGE_BATTALION_ORG_WEIGHT 0.25
MILITARY_FROMATION_MAX_RESUPPLY_RATIO_PER_WEEK 0.1
MILITARY_FORMATION_MIN_RESUPPLY_PER_WEEK 10
MOBILIZATION_OPTION_DIFFERENCE_ORGANIZATION_IMPACT 20
FLEET_PRESENCE_GAIN_PER_DAY 0.02
FLEET_PRESENCE_DECAY_PER_DAY 0.02
FLEET_PRESENCE_TRANSPORTING_OR_INVADING 1
FLEET_GUARANTEED_BATTLE_SIZE 0.5
FLEET_SPOT_BASE_CHANCE 0.00005
FLEET_SPOT_SCALING_MULTIPLIER 0.01
MILITARY_FORMATION_WEEKLY_MAX_UNIT_UPGRADES_ARMY 0.1
MILITARY_FORMATION_WEEKLY_MAX_UNIT_UPGRADES_FLEET 0.05
MANPOWER_RATIO_REQUIRED_TO_CLEAR_DEFEATED_ADMIRALS 0.75
MILITARY_FORMATION_AUTO_DEPLOY_DISTANCE_LIMIT 250
BASECAMP_WANTED_FORMATIONS_SCORE 1
BASECAMP_DISTANCE_SCORE_THRESHOLD 100
BASECAMP_DISTANCE_PENALTY 0.4
BASECAMP_DISTANCE_TO_HOME_HQ_PENALTY 0.2
BASECAMP_OWN_COUNTRY_SCORE 0.2
BASECAMP_STRATEGIC_OBJECT_SCORE 1.1
BASECAMP_NUM_PROVINCES_SCORE 0.05
BLOCKADE_TARGET_STRENGTH_MAXIMUM 100000
BLOCKADE_TARGET_STRENGTH_PER_TRADED_UNIT 0.05
BLOCKADE_TARGET_STRENGTH_PER_PRODUCED_UNIT 0.075
BLOCKADE_TARGET_STRENGTH_PER_MERCHANT_MARINE 10
BLOCKADE_WORLD_MARKET_ACCESS_IMPACT_SCALING 0.75
BLOCKADE_SHIPPING_LANE_IMPACT_SCALING 0.75
BLOCKADE_THROUGHPUT_IMPACT_SCALING 0.75
BLOCKADE_SEA_PRESENCE_THRESHOLD 0.5
BLOCKADE_FORCED_BATTLE_LEVEL 1
BOMBARDMENT_DEVASTATION_MAX 25
BOMBARDMENT_DEVASTATION_RATE 0.2
BOMBARDMENT_BUILDING_DAMAGE_BASE_CHANCE 0.02
BOMBARDMENT_SEA_PRESENCE_THRESHOLD 0.1
OFFICERS_TO_SERVICEMEN_RATIO_THRESHOLD 0.75
OFFICERS_TO_SERVICEMEN_RATIO_EFFECTIVENESS_FACTOR_MIN -0.5
OFFICERS_TO_SERVICEMEN_RATIO_EFFECTIVENESS_FACTOR_MAX 0
SAILORS_PER_ASSIGNMENT_SLOT 100
SAILORS_PER_BUILDING_LEVEL 1000
ACTIVE_SHIP_LIVING_CREW_PERCENTAGE 0.1
DESTROYED_SHIP_LIVING_CREW_PERCENTAGE 0
MINIMUM_SHIP_CREW_PERCENTAGE_TO_DEPLOY 0.1
SHIP_PARTICIPATE_IN_UPRISING_CREW_PERCENTAGE 0.33
SHIP_MAINTENANCE_SHIPYARD_PREMIUM_FACTOR 0.2
SHIP_MAINTENANCE_GOODS_TO_CONSTRUCTION_GOODS_FACTOR 0.002
SHIP_UPKEEP_GOODS_TO_CONSTRUCTION_GOODS_FACTOR 0.002
SHIP_UPKEEP_GOODS_DOCKED_MULT -0.8
SHIP_CONSTRUCTION_COST_MODIFICATION_LEVEL_FACTOR 1.05
SHIP_TEMPLATE_DEFAULT_MODIFICATION_LEVEL 2
LOGISTICS_CENTER_SUPPLY_PER_LEVEL 10
SUPPLY_SHIP_TYPE ship_type_supply_ship
SUPPLY_SHIP_MAINTENANCE_COST_PER_SHIP 1
SHIP_CONSTRUCTION_MAINTENANCE_FRACTION 0.0003
SHIP_CONSTRUCTION_MAINTENANCE_PENALTY_THRESHOLD 0.5
SHIP_CONSTRUCTION_MAINTENANCE_MAX_HP_PENALTY_FRACTION 0.05
SHIP_CONSTRUCTION_MAINTENANCE_DAMAGE_RATIO 0.2
SUPPLY_SHIP_CONSTRUCTION_MAINTENANCE_FRACTION 0.0003
SUPPLY_SHIP_MAINTENANCE_STOCKPILE_REMOVAL_FRACTION 0.05
FLEET_RESUPPLY_SURPLUS 0.25
ARMY_RESUPPLY_SURPLUS 0.25
FLEET_SUPPLY_REPLENISH_SHIP_MULT 1.1
SHIP_POWER_PROJECTION_HULL_DAMAGE_MULTIPLIER 0.33
SHIP_POWER_PROJECTION_CREW_DAMAGE_MULTIPLIER 0.33
SHIP_POWER_PROJECTION_ARMOR_MULTIPLIER 0.33
SHIP_POWER_PROJECTION_HIT_POINTS_MULTIPLIER 0.1
SHIP_CREW_STARTING_VETERANCY_EXPERIENCE 0
SHIP_MAX_VETERANCY_EXPERIENCE 1000
SHIP_VETERANCY_EXPERIENCE_DECAY_RATE 0.01
SHIP_VETERANCY_EXPERIENCE_MIN_DECAY 1
SHIP_VETERANCY_BASE_EXPERIENCE_GAIN_BATTLE_VICTORY 5
SHIP_VETERANCY_BASE_EXPERIENCE_GAIN_BATTLE_DEFEAT 2
SHIP_VETERANCY_BASE_EXPERIENCE_GAIN_BATTLE_SUNK_ENEMY_SHIP 1
SHIP_COMBAT_POWER_HULL_DAMAGE_MULTIPLIER 0.75
SHIP_COMBAT_POWER_CREW_DAMAGE_MULTIPLIER 0.25
SHIP_COMBAT_POWER_SPEED_MULTIPLIER 3
COMBAT_UNIT_GROUP_MARINES_GROUP combat_unit_group_marines
FLAGSHIP_CHANGE_COOLDOWN_MONTHS 60
FLAGSHIP_ON_WON_FAIR_COMBAT_POWER_RATIO_THRESHOLD 0.5
NAVAL_MISSION_SUPPLY_COST_FACTOR_SCALING 0.1
NAVAL_MISSION_BASE_MAX_SEA_REGIONS 2
NAVAL_MISSION_TYPE_INTERCEPT naval_mission_type_intercept
NAVAL_MISSION_TYPE_PROJECT_POWER naval_mission_type_project_power
FRIENDLY_PORT_MAX_SUPPLY_DISTANCE_DISCOUNT 0.5
FRIENDLY_PORT_MAX_DISTANCE 2500
AI_FIND_FLEET_EXPECTED_DISTANCE 25000
DEFAULT_ARMY_COLOR army_color_6
DEFAULT_FLEET_COLOR fleet_color_8

NDiplomacy

DEFAULT_DIPLOMATIC_PLAY dp_default_treaty_article
DEFAULT_WAR_GOAL_IS_HUMILIATION true
DEFAULT_TRUCE_MONTHS 60
PEACE_DEAL_DURATION_IN_DAYS 30
PEACE_DEAL_COOLDOWN_IN_DAYS 120
PACT_REQUIRES_APPROVAL_MIN_FORCED_MONTHS 12
OBLIGATION_FORCED_PACT_MONTHS 120
SWAY_FORCED_PACT_MONTHS 120
EXPEL_DIPLOMATS_MONTHS 60
OBLIGATION_MONTHS 120
RECENTLY_CONQUERED_DURATION_MONTHS 120
RECENTLY_LIBERATED_DURATION_MONTHS 120
DIPLOMATIC_DEMAND_PENDING_APPROVAL_DAYS 14
DIPLOMATIC_DEMAND_TIMEOUT_DAYS 14
DIPLOMATIC_ACTION_COOLDOWN_DAYS 0
DIPLOMATIC_ACTION_PENDING_APPROVAL_DAYS 30
TREATY_PROPOSAL_PENDING_APPROVAL_DAYS 30
DIPLOMATIC_PACT_COST_DEFAULT 0
DIPLOMATIC_PACT_COST_MULT_FROM_INFAMOUS 0.25
DIPLOMATIC_PACT_COST_MULT_FROM_NOTORIOUS 0.5
DIPLOMATIC_PACT_COST_MULT_FROM_PARIAH 1
DIPLOMATIC_PACT_COST_LOBBY_CLOUT_MULT 0.01
DIPLOMATIC_PACT_COST_LOBBY_CLOUT_MAX 0.5
TREATY_ARTICLE_COST_LOBBY_CLOUT_MULT 0.01
TREATY_ARTICLE_COST_LOBBY_CLOUT_MAX 0.5
RIVALRY_BASE_SCALING 0.25
RIVALRY_SCALING_PER_INTEREST_LEVEL 0.25
RIVALRY_MAX_SCALING 2
RIVALRY_LOWER_RANK_SCALING_MULT 0.5
RIVALRY_SCALING_LOBBY_CLOUT_MULT 0.01
RIVALRY_SCALING_LOBBY_CLOUT_MAX 0.5
MIN_RELATIONS -100
MAX_RELATIONS 100
START_RELATIONS 0
RELATIONS_THRESHOLD_FRIENDLY 80
RELATIONS_THRESHOLD_AMICABLE 50
RELATIONS_THRESHOLD_CORDIAL 20
RELATIONS_THRESHOLD_POOR -20
RELATIONS_THRESHOLD_COLD -50
RELATIONS_THRESHOLD_HOSTILE -80
REQUIRED_IMPROVE_RELATIONS_PROGRESS 100
REQUIRED_DAMAGE_RELATIONS_PROGRESS -100
INITIAL_LIBERTY_DESIRE 50
WEEKLY_LIBERTY_DESIRE_FROM_SUPPORT_INDEPENDENCE_TOTAL_MAX 0.5
MIN_INFAMY 0
MAX_INFAMY 1000
START_INFAMY 0
INFAMY_THRESHOLD_INFAMOUS 25
INFAMY_THRESHOLD_NOTORIOUS 50
INFAMY_THRESHOLD_PARIAH 100
BASE_YEARLY_INFAMY_DECAY_RATE 5
MIN_TENSION 0
MAX_TENSION 100
START_TENSION 0
TENSION_THRESHOLD_UNEASY 25
TENSION_THRESHOLD_TENSE 50
TENSION_THRESHOLD_VOLATILE 75
TENSION_DECAY_RATE 5
TENSION_INCREASE_MIN 2.5
TENSION_INCREASE_MAX 20
TENSION_NUM_PROVINCE_SCALING_BASE 10
TENSION_NUM_PROVINCE_SCALING_RATE 2
TENSION_INCREASE_RATE_ADJACENT 0.5
TENSION_UPRISING_CHANCE 0.02
SWAY_OFFER_TIMEOUT_DAYS 14
SWAY_OFFER_REJECTED_COOLDOWN_DAYS 7
SWAY_OFFER_CALL_IN_OBLIGATION_MANEUVERS_COST 10
SWAY_OFFER_OWE_OBLIGATION_MANEUVERS_COST 10
SWAY_OFFER_CALL_ALLY_MANEUVERS_COST 20
SWAY_OFFER_TRANSFER_STATE_MANEUVERS_COST 10
SWAY_OFFER_TRANSFER_SUBJECT_MANEUVERS_COST 10
SWAY_OFFER_BECOME_SUBJECT_MANEUVERS_COST 5
SWAY_OFFER_WARGOAL_MANEUVERS_COST_JOIN_POWER_BLOC 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_LEAVE_POWER_BLOC 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_COLONIZATION_RIGHTS 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_FORCE_NATIONALIZATION 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_HUMILIATION 20
SWAY_OFFER_WARGOAL_MANEUVERS_COST_UNIFICATION_LEADERSHIP 30
SWAY_OFFER_WARGOAL_MANEUVERS_COST_OPEN_MARKET 20
SWAY_OFFER_WARGOAL_MANEUVERS_COST_REGIME_CHANGE 8
SWAY_OFFER_WARGOAL_MANEUVERS_COST_ANNEX_COUNTRY 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_LIBERATE_COUNTRY 30
SWAY_OFFER_WARGOAL_MANEUVERS_COST_MAKE_PROTECTORATE 8
SWAY_OFFER_WARGOAL_MANEUVERS_COST_REDUCE_AUTONOMY 5
SWAY_OFFER_WARGOAL_MANEUVERS_COST_INCREASE_AUTONOMY 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_MAKE_TRIBUTARY 8
SWAY_OFFER_WARGOAL_MANEUVERS_COST_MAKE_DOMINION 8
SWAY_OFFER_WARGOAL_MANEUVERS_COST_CONQUER_STATE 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_RETURN_STATE 10
SWAY_OFFER_WARGOAL_MANEUVERS_COST_REVOKE_CLAIM 5
SWAY_OFFER_WARGOAL_MANEUVERS_COST_REVOKE_ALL_CLAIMS 0
SWAY_OFFER_WARGOAL_MANEUVERS_COST_CONTAIN_THREAT 1000
SWAY_OFFER_WARGOAL_MANEUVERS_COST_TRANSFER_SUBJECT 8
SWAY_OFFER_WARGOAL_MANEUVERS_COST_LIBERATE_SUBJECT 20
SWAY_OFFER_WARGOAL_MANEUVERS_COST_UNIFICATION 100
SWAY_OFFER_WARGOAL_MANEUVERS_COST_INDEPENDENCE 20
SWAY_OFFER_WARGOAL_MANEUVERS_COST_SECESSION 100
SWAY_OFFER_WARGOAL_MANEUVERS_COST_POPULATION_SCALING_FACTOR 10000
SWAY_OFFER_WARGOAL_MANEUVERS_COST_POPULATION_SCALING_MULTIPLIER 0.03
SWAY_OFFER_WARGOAL_MANEUVERS_COST_POPULATION_SCALING_MULTIPLIER_MAX_PER_STATE 2.5
SWAY_OFFER_WARGOAL_MANEUVERS_COST_POPULATION_SCALING_MULTIPLIER_MAX_TOTAL 5
SWAY_OFFER_WARGOAL_MANEUVERS_COST_HOMELAND_FACTOR -0.25
SWAY_OFFER_WARGOAL_MANEUVERS_COST_UNINCORPORATED_FACTOR -0.5
MAKE_WARGOAL_PRIMARY_DEMAND_MANEUVERS_COST 0.5
MAKE_WARGOAL_PRIMARY_DEMAND_INFAMY_AMOUNT 0.5
ALLY_WARGOAL_MAX_MANEUVERS_COST 25
PERSONAL_UNION_ACTION_NAME personal_union
SUPPORT_SEPARATISM_ACTION_NAME support_separatism
CULTURAL_MINORITY_MOVEMENT_TYPE movement_cultural_minority
INCREASE_AUTONOMY_OF_SELF_NAME da_increase_autonomy_of_self
INCREASE_AUTONOMY_OF_SUBJECT_ACTION_NAME da_increase_autonomy_of_subject
DECREASE_AUTONOMY_OF_SUBJECT_ACTION_NAME da_decrease_autonomy
WAR_GOAL_TRANSFER_SUBJECT_TYPE transfer_subject
WAR_GOAL_UNIFICATION_TYPE unification
WAR_GOAL_CONTAIN_THREAT_TYPE contain_threat
WAR_GOAL_INDEPENDENCE_TYPE independence
WAR_GOAL_HUMILIATION_TYPE humiliation
WAR_GOAL_ENFORCE_TREATY_ARTICLE_TYPE enforce_treaty_article
WAR_GOAL_CONQUER_STATE_TYPE conquer_state
WAR_GOAL_REVOKE_ALL_CLAIMS_TYPE revoke_all_claims
WAR_GOAL_RETURN_STATE_TYPE return_state
WAR_GOAL_OPEN_MARKET_TYPE open_market
WAR_GOAL_FOREIGN_INVESTMENT_RIGHTS_TYPE foreign_investment_rights
WAR_GOAL_JOIN_POWER_BLOC_TYPE join_power_bloc
WAR_GOAL_REPARATIONS_MONTHS 60
WAR_GOAL_COLONIZATION_RIGHTS_PACT_TYPE colonization_rights
WAR_GOAL_COLONIZATION_RIGHTS_MONTHS 60
WAR_GOAL_OPEN_MARKET_MONTHS 60
WAR_GOAL_HUMILIATION_PACT_TYPE humiliation
WAR_GOAL_HUMILIATION_MONTHS 60
WAR_GOAL_CONTAIN_THREAT_MONTHS 60
WAR_GOAL_MAKE_PROTECTORATE_SUBJECT_TYPE subject_type_protectorate
WAR_GOAL_MAKE_TRIBUTARY_SUBJECT_TYPE subject_type_tributary
WAR_GOAL_MAKE_DOMINION_SUBJECT_TYPE subject_type_dominion
WAR_GOAL_TREATY_PORT_BUILDING_LEVEL 1
WAR_GOAL_LIBERATE_COUNTRY_LIBERATOR_START_RELATIONS 50
WAR_GOAL_LIBERATE_COUNTRY_OPPRESSOR_START_RELATIONS -50
WAR_GOAL_CONTAIN_THREAT_YEARS_SINCE_CONQUEST 10
WAR_GOAL_REGIME_CHANGE_MONTHS 60
WAR_GOAL_REGIME_CHANGE_MAX_IDEOLOGICAL_OPINION -5
WAR_GOAL_REGIME_CHANGE_MIN_LAW_PROGRESSIVENESS_DIFFERENCE 50
WAR_GOAL_INCREASE_AUTONOMY_MIN_LIBERTY_DESIRE 75
WAR_GOAL_INDEPENDENCE_MIN_LIBERTY_DESIRE 90
WAR_GOAL_INFAMY_POPULATION_SCALING_FACTOR 10000
WAR_GOAL_INFAMY_POPULATION_SCALING_MULTIPLIER 0.03
WAR_GOAL_INFAMY_POPULATION_SCALING_MULTIPLIER_MAX_PER_STATE 5
WAR_GOAL_INFAMY_POPULATION_SCALING_MULTIPLIER_MAX_TOTAL 50
WAR_GOAL_INFAMY_HOMELAND_FACTOR -0.25
WAR_GOAL_INFAMY_UNINCORPORATED_FACTOR -0.5
WAR_GOAL_INFAMY_REBELLING_SUBJECT_MULT 0.25
WAR_GOAL_INFAMY_LOW_LIBERTY_DESIRE_SUBJECT_MULT 0.25
WAR_GOAL_INFAMY_LOW_LIBERTY_DESIRE_THRESHOLD 25
WAR_GOAL_INFAMY_RELATIONS_TARGET_IMPACT -1
WAR_GOAL_INFAMY_RELATIONS_INTEREST_IMPACT -0.5
WAR_GOAL_INFAMY_CONQUER_STATE 5
WAR_GOAL_INFAMY_RETURN_STATE 2
WAR_GOAL_INFAMY_MAKE_PROTECTORATE 2
WAR_GOAL_INFAMY_MAKE_TRIBUTARY 2
WAR_GOAL_INFAMY_MAKE_DOMINION 2
WAR_GOAL_INFAMY_REDUCE_AUTONOMY 2
WAR_GOAL_INFAMY_TRANSFER_SUBJECT 2
WAR_GOAL_INFAMY_ANNEX_COUNTRY 5
WAR_GOAL_INFAMY_REGIME_CHANGE 0.5
WAR_GOAL_INFAMY_FORCE_NATIONALIZATION 5
WAR_GOAL_INFAMY_DIPLO_PLAY_BACK_DOWN_REFUND -0.75
WAR_GOAL_INFAMY_DIPLO_PLAY_BACKER_REFUND -1
WAR_GOAL_INFAMY_PEACE_REFUND -0.5
WAR_GOAL_INFAMY_REDUCTION_FOR_TARGET -0.5
WAR_OUTCOME_MIN_WARGOAL_IMPACT 10
WAR_OUTCOME_VICTORY_RATIO 2
WAR_OUTCOME_VICTORY_MIN_ENFORCEMENT_RATIO 0.5
DIPLOMATIC_PLAY_ABANDON_SUPPORT_RELATIONS_IMPACT 50
DIPLOMATIC_PLAY_ESCALATION_DAILY 1
DIPLOMATIC_PLAY_ESCALATION_PAUSE_FROM_ACTION 5
DIPLOMATIC_PLAY_ESCALATION_PAUSE_MAX 20
DIPLOMATIC_PLAY_OPENING_PHASE_END 21
DIPLOMATIC_PLAY_CLOSING_PHASE_START 80
DIPLOMATIC_PLAY_ESCALATION_WAR_BREAKOUT 100
COLONY_PROVINCE_BASE_SCORE 10
COLONY_PROVINCE_COASTAL_SCORE 60
COLONY_PROVINCE_ADJACENCY_SCORE 25
COLONY_PROVINCE_NO_ADJACENCY_MULT 0.1
COLONY_PROVINCE_RANDOM_FACTOR 1.5
BASE_WAR_SUPPORT 100
MAX_WAR_SUPPORT 100
MIN_WAR_SUPPORT -100
DIPLOMATIC_CATALYST_TYPE_HISTORICAL_RELATIONS catalyst_historical_relationship
DIPLOMATIC_CATALYST_TYPE_BECAME_RELEVANT catalyst_became_relevant
DIPLOMATIC_CATALYST_TYPE_BECAME_IRRELEVANT catalyst_became_irrelevant
DIPLOMATIC_CATALYST_TYPE_GAINED_LAND_BORDER catalyst_gained_land_border
DIPLOMATIC_CATALYST_TYPE_LOST_LAND_BORDER catalyst_lost_land_border
DIPLOMATIC_CATALYST_TYPE_MARKET_OPENED catalyst_market_opened
DIPLOMATIC_CATALYST_TYPE_RELATIONS_INCREASED catalyst_relations_level_increased
DIPLOMATIC_CATALYST_TYPE_RELATIONS_DECREASED catalyst_relations_level_decreased
DIPLOMATIC_CATALYST_TYPE_DIPLOMATIC_DEMAND catalyst_diplomatic_demand
DIPLOMATIC_CATALYST_TYPE_DIPLOMATIC_DEMAND_TARGET catalyst_diplomatic_demand_target
DIPLOMATIC_CATALYST_TYPE_DIPLOMATIC_PLAY catalyst_diplomatic_play
DIPLOMATIC_CATALYST_TYPE_DIPLOMATIC_PLAY_TARGET catalyst_diplomatic_play_target
DIPLOMATIC_CATALYST_TYPE_AUTONOMY_INCREASED catalyst_autonomy_level_increased
DIPLOMATIC_CATALYST_TYPE_AUTONOMY_DECREASED catalyst_autonomy_level_decreased
DIPLOMATIC_CATALYST_TYPE_GAINED_INDEPENDENCE catalyst_gained_independence
DIPLOMATIC_CATALYST_TYPE_BECAME_SUBJECT catalyst_became_subject
DIPLOMATIC_CATALYST_TYPE_DIPLOMATIC_INCIDENT catalyst_diplomatic_incident
DIPLOMATIC_CATALYST_TYPE_PACT_FORMED catalyst_pact_formed
DIPLOMATIC_CATALYST_TYPE_PACT_BROKEN catalyst_pact_broken
DIPLOMATIC_CATALYST_TYPE_ALLIANCE_FORMED catalyst_alliance_formed
DIPLOMATIC_CATALYST_TYPE_ALLIANCE_BROKEN catalyst_alliance_broken
DIPLOMATIC_CATALYST_TYPE_ALLIANCE_FORMED_WITH_RIVAL catalyst_alliance_with_rival
DIPLOMATIC_CATALYST_TYPE_RIVAL_OF_RIVAL catalyst_rival_of_rival
DIPLOMATIC_CATALYST_TYPE_INCREASED_RELATIONS_WITH_RIVAL catalyst_increased_relations_with_rival
DIPLOMATIC_CATALYST_TYPE_DECREASED_RELATIONS_WITH_RIVAL catalyst_decreased_relations_with_rival
DIPLOMATIC_CATALYST_TYPE_OPPOSED_IN_PLAY catalyst_opposed_in_play
DIPLOMATIC_CATALYST_TYPE_ALLIES_IN_PLAY catalyst_allies_in_play
DIPLOMATIC_CATALYST_TYPE_WARGOAL_ENFORCED catalyst_wargoal_enforced
DIPLOMATIC_CATALYST_TYPE_STATE_CONQUERED catalyst_state_conquered
DIPLOMATIC_CATALYST_TYPE_DIPLOMATIC_STRATEGY_CHANGED catalyst_diplomatic_strategy_changed
DIPLOMATIC_CATALYST_TYPE_DECLARED_BANKRUPTCY catalyst_declared_bankruptcy
DIPLOMATIC_CATALYST_TYPE_IDEOLOGICAL_DRIFT catalyst_ideological_drift
DIPLOMATIC_CATALYST_TYPE_IDEOLOGICAL_ALIGNMENT catalyst_ideological_alignment
DIPLOMATIC_CATALYST_TYPE_JOINED_SAME_BLOC catalyst_joined_same_bloc
DIPLOMATIC_CATALYST_TYPE_JOINED_DIFFERENT_BLOC catalyst_joined_different_bloc
DIPLOMATIC_CATALYST_TYPE_LEFT_POWER_BLOC catalyst_left_power_bloc
DIPLOMATIC_CATALYST_TYPE_KICKED_OUT_OF_BLOC catalyst_kicked_out_of_bloc
DIPLOMATIC_CATALYST_TYPE_JOURNAL_ENTRY catalyst_journal_entry
DIPLOMATIC_CATALYST_TYPE_UNIFICATION_SUPPORT_ADDED catalyst_unification_support_added
DIPLOMATIC_CATALYST_TYPE_UNIFICATION_SUPPORT_REMOVED catalyst_unification_support_removed
DIPLOMATIC_CATALYST_TYPE_FRIENDLY_LOBBY_IN_GOVERNMENT catalyst_friendly_lobby_in_government
DIPLOMATIC_CATALYST_TYPE_HOSTILE_LOBBY_IN_GOVERNMENT catalyst_hostile_lobby_in_government
DIPLOMATIC_CATALYST_TYPE_NATIONALIZED_BUILDING catalyst_nationalized_building
DIPLOMATIC_CATALYST_TYPE_OVERTAKEN_IN_PRESTIGE_RANK catalyst_overtaken_in_prestige_rank
DIPLOMATIC_CATALYST_TYPE_REVOLUTION_SUCCESSFUL catalyst_revolution_successful
DIPLOMATIC_CATALYST_TYPE_BECAME_RECOGNIZED catalyst_became_recognized
DIPLOMATIC_CATALYST_TYPE_STRAIT_TOLL_HIGH catalyst_strait_toll_high
DIPLOMATIC_CATALYST_TYPE_STRAIT_TOLL_REDUCED catalyst_strait_toll_reduced
DIPLOMATIC_CATALYST_TYPE_STRAIT_NO_MILITARY catalyst_strait_no_military
DIPLOMATIC_CATALYST_TYPE_STRAIT_CLOSED catalyst_strait_closed
DIPLOMATIC_CATALYST_TYPE_STRAIT_OPENED catalyst_strait_opened
DIPLOMATIC_CATALYST_TYPE_STRAIT_PARTIALLY_OPENED catalyst_strait_partially_opened
DIPLOMATIC_CATALYST_MIN_SCORE_POSITION_FOR_OVERTAKE 10
DIPLOMATIC_CATALYST_MIN_CHANGE_FOR_IDEOLOGICAL_DRIFT -10
DIPLOMATIC_CATALYST_MIN_CHANGE_FOR_IDEOLOGICAL_ALIGNMENT 10
TOP_PRESTIGE_RANK_BONUS_THRESHOLD 10
TOP_PRESTIGE_RANK_BONUS_SCALE 1
COUNTRY_TIER_CITY_STATE_PRESTIGE 0
COUNTRY_TIER_PRINCIPALITY_PRESTIGE 5
COUNTRY_TIER_GRAND_PRINCIPALITY_PRESTIGE 10
COUNTRY_TIER_KINGDOM_PRESTIGE 15
COUNTRY_TIER_EMPIRE_PRESTIGE 25
COUNTRY_TIER_HEGEMONY_PRESTIGE 50
PRESTIGE_FROM_COUNTRY_GDP_DIVISOR 1000000
PRESTIGE_FROM_COUNTRY_GDP 3
PRESTIGE_FROM_SUBJECT_GDP 1.5
PRESTIGE_FROM_ARMY_POWER_PROJECTION 0.03
PRESTIGE_FROM_NAVY_POWER_PROJECTION 0.006
PRESTIGE_FROM_SUBJECT_ARMY_POWER_PROJECTION 0.0005
PRESTIGE_FROM_SUBJECT_NAVY_POWER_PROJECTION 0.01
PRESTIGE_FROM_PRESTIGE_GOODS_PRODUCTION 3
PRESTIGE_MIN_NUM_COUNTRIES 100
FILLER_COUNTRY_PRESTIGE 15
DAYS_TO_LOSE_POWER_RANK 365
POWER_RANK_LOSS_THRESHOLD 0.9
ARMY_POWER_PROJECTION_MODIFIER_MAX_SCALING 1000
NAVY_POWER_PROJECTION_MODIFIER_MAX_SCALING 1000
DEFAULT_STATES_REQUIRED_TO_RELEASE_COUNTRY 0
DEFAULT_STATES_REQUIRED_TO_FORM_COUNTRY 0.75
RELEASE_COUNTRY_AS_SUBJECT_RELATIONS_BOOST 30
RELEASE_COUNTRY_AS_INDEPENDENT_RELATIONS_BOOST 50
INTEREST_NUM_DAYS_CHANGE 30
INTEREST_MAX_INVOLVEMENT 10000
INTEREST_GROWTH_RATIO 0.02
INTEREST_MIN_GROWTH 10
INTEREST_DECAY_SPEED 20
INTEREST_CAPITAL_TARGET_INVOLVEMENT 2500
INTEREST_CAPITAL_NEIGHBOR_TARGET_INVOLVEMENT 1500
INTEREST_STATE_OR_CLAIM_TARGET_INVOLVEMENT 7500
INTEREST_STATE_OR_CLAIM_MIN_TARGET_INVOLVEMENT 1500
INTEREST_CLAIM_LOCALITY_WEIGHT 0.2
INTEREST_GDP_TARGET_INVOLVEMENT 2500
INTEREST_ARMY_TARGET_INVOLVEMENT 0.33
INTEREST_NAVY_TARGET_INVOLVEMENT 0.33
INTEREST_NAVY_MISSION_MULTI_REGION_BONUS 0.75
INTEREST_MIN_INVOLVEMENT_RATIO 0.1
REGION_LOCALITY_SHARE_THRESHOLD 0.25
REGION_LOCALITY_COUNTRY_INCORPORATED_SHARE_THRESHOLD 0.25
INTEREST_TIER_MIN_RELEVANT_RANK 2
INTEREST_TIER_MIN_VIOLATE_SOVEREIGNTY_RANK 2
INTEREST_ARMY_INVOLVEMENT_CAP 5000
INTEREST_NAVY_INVOLVEMENT_CAP 5000
INTEREST_TREATY_PACT_INVOLVEMENT_CAP 5000
INTEREST_POWER_BLOC_MEMBER_TARGET_INVOLVEMENT 2500
INTEREST_TIER_REDUCTION_GRACE_PERIOD_DAYS 30
STRAIT_MIN_INTEREST_TIER_FOR_CATALYST 1
REGION_LOCALITY_STATES_WEIGHT 1
REGION_LOCALITY_POPULATION_WEIGHT 1.25
RELATION_PENALTY_OVERLORD_KICK_BACKER_SUBJECT -30
ECONOMIC_DEPENDENCE_MIN 0
ECONOMIC_DEPENDENCE_MAX 5
ECONOMIC_DEPENDENCE_GDP_RATIO_BY_OTHER_FACTOR 5
ECONOMIC_DEPENDENCE_GDP_RATIO_BY_OTHER_MIN 0
ECONOMIC_DEPENDENCE_GDP_RATIO_BY_OTHER_MAX 5
ECONOMIC_DEPENDENCE_OTHER_GDP_RATIO_OWNED_FACTOR 20
ECONOMIC_DEPENDENCE_OTHER_GDP_RATIO_OWNED_MIN -5
ECONOMIC_DEPENDENCE_OTHER_GDP_RATIO_OWNED_MAX 0
ECONOMIC_DEPENDENCE_GDP_PERCENTAGE_FACTOR 1
ECONOMIC_DEPENDENCE_GDP_PERCENTAGE_MIN 0
ECONOMIC_DEPENDENCE_GDP_PERCENTAGE_MAX 1
ECONOMIC_DEPENDENCE_POP_GOODS_DEPENDENCE_ON_OTHER_FACTOR 3
ECONOMIC_DEPENDENCE_POP_GOODS_DEPENDENCE_ON_OTHER_MIN 0
ECONOMIC_DEPENDENCE_POP_GOODS_DEPENDENCE_ON_OTHER_MAX 2
ECONOMIC_DEPENDENCE_OTHER_POP_GOODS_DEPENDENCE_FACTOR 3
ECONOMIC_DEPENDENCE_OTHER_POP_GOODS_DEPENDENCE_MIN -2
ECONOMIC_DEPENDENCE_OTHER_POP_GOODS_DEPENDENCE_MAX 0
ECONOMIC_DEPENDENCE_TRADE_DEPENDENCE_FACTOR 3
ECONOMIC_DEPENDENCE_TRADE_DEPENDENCE_MIN 0
ECONOMIC_DEPENDENCE_TRADE_DEPENDENCE_MAX 3
RELATIONS_CHANGE_INVESTORS_MONOPOLY_CREATED -10
TREATY_SIGNING_STATE_WEIGHT_CAPITAL 1
TREATY_SIGNING_STATE_WEIGHT_HIGHEST_GDP 1
TREATY_SIGNING_STATE_WEIGHT_SECOND_HIGHEST_GDP 1
TREATY_SIGNING_HUB_WEIGHT_CITY 5
TREATY_SIGNING_HUB_WEIGHT_PORT 3
TREATY_SIGNING_HUB_WEIGHT_FARM 2
TREATY_SIGNING_HUB_WEIGHT_MINE 1
TREATY_SIGNING_HUB_WEIGHT_WOOD 1
MAX_TREATY_OBLIGATIONS_DELAY_DAYS 3650
BINDING_PERIOD_THRESHOLD_TO_EFFECTUATE_TREATY_OBLIGATIONS_DAYS 30
TREATY_ARTICLE_MONEY_TRANSFER_ARTICLE_TYPE money_transfer
TREATY_ARTICLE_TREATY_PORT_ARTICLE_TYPE treaty_port
TREATY_ARTICLE_INVESTMENT_RIGHTS_ARTICLE_TYPE foreign_investment_rights
TREATY_ARTICLE_LAW_COMMITMENT_ARTICLE_TYPE law_commitment
TREATY_ARTICLE_STRAIT_ACCESS_ARTICLE_TYPE strait_access
TREATY_ARTICLE_TOLL_EXEMPTION_ARTICLE_TYPE toll_exemption
TREATY_ARTICLE_NO_TOLLS_ARTICLE_TYPE no_tolls
TREATY_ARTICLE_NO_STRAIT_CLOSURE_ARTICLE_TYPE no_strait_closure
DEFAULT_WAR_REPARATIONS_MONEY_TRANSFER 0.1
TREATY_PROPOSAL_COOLDOWN_DAYS 7
TREATY_DEFAULT_BINDING_DURATION_YEARS 5
TREATY_THREATEN_HOSTILITIES_DURATION_DAYS 365
THREATEN_NAVAL_HOSTILITIES_COOLDOWN_DAYS 1825
NAVAL_HOSTILITIES_POINTS_MAX 100
NAVAL_VULNERABILITY_MAX 1
NAVAL_VULNERABILITY_TRADE_MULTIPLIER 0.75
NAVAL_VULNERABILITY_COASTAL_GDP_MULTIPLIER 0.5
NAVAL_VULNERABILITY_PRESTIGE_MULTIPLIER 1
NAVAL_HOSTILITIES_POINTS_SHIPS_SUNK_AT_FULL_FLEET 500
NAVAL_HOSTILITIES_POINTS_BLOCKADE_GDP_WEEKLY 20
NAVAL_HOSTILITIES_POINTS_PIRACY_GDP_WEEKLY 20
NAVAL_HOSTILITIES_POINTS_BOMBARDMENT_DEVASTATION 20
NAVAL_HOSTILITIES_POINTS_BOMBARDMENT_BUILDING_DESTROYED 10
PAST_TEMPORARY_HOSTILITIES_KEEP_YEARS 20
PIRACY_DAMAGE_TRACKING_WEEKS 26

NPowerBlocs

MAX_PRINCIPLES 4
INITIAL_PRINCIPLE_LEVELS 1
FORMATION_COOLDOWN_MONTHS 24
JOIN_COOLDOWN_MONTHS 6
LEAVE_COOLDOWN_MONTHS 6
MIN_MEMBERS 2
LEVERAGE_LOBBY_CLOUT_FACTOR 500
INVITE_ACTION_NAME invite_to_power_bloc
JOIN_ACTION_NAME join_power_bloc
MAX_MANDATE_PROGRESS 2000
MAX_MANDATES 3
PRINCIPLE_SELECTION_COOLDOWN_DAYS 90
POWER_STRUGGLE_PRESTIGE_THRESHOLD_START 1.2
POWER_STRUGGLE_PRESTIGE_THRESHOLD_FAIL 1.15
POWER_STRUGGLE_DURATION_SUCCESS_MONTHS 12
POWER_STRUGGLE_DURATION_FACTOR_FOR_FOUNDER 0.75
COHESION_WEEKLY_DRIFT_MAX 1
COHESION_TARGET_MAX 100
POWER_BLOC_INFLUENCE_COST 500
MAX_LEVERAGE 1000
LEVERAGE_WEEKLY_DRIFT_FACTOR 0.02
LEVERAGE_WEEKLY_DRIFT_MIN 1
COUNTRY_POPULATION_LEVERAGE_RESISTANCE_MODIFIER_DIVISOR 1000000
COUNTRY_POPULATION_LEVERAGE_RESISTANCE_MODIFIER_MAX_MULTIPLIER 100

NEvents

DEFAULT_MONTHS_VALID -1
DEFAULT_GUI_WINDOW_TYPE event_window
NUM_DAYS_TO_AUTO_OPEN_EVENT 30

NTechnology

TECH_SPREAD_RANDOM_RANGE 0.5
TECH_AHEAD_OF_TIME_PENALTY_FACTOR 0.25
NATIONALISM_TECHNOLOGY_TYPE nationalism
PAN_NATIONALISM_TECHNOLOGY_TYPE pan-nationalism

NCharacters

NUM_RANDOM_NAME_TRIES_FOR_UNIQUENESS 3
SET_RULER_NUM_OPTIONS 3
SET_RULER_POOL_SIZE 7
RULER_MIN_AGE_FOR_HEIR 20
RULER_AGE_FOR_HEIR_CHANCE_BOOST 30
RULER_HEIR_GENERATION_CHANCE 0.001
RULER_HEIR_CHANCE_BOOST_SCALE 0.001
AGE_GENERATION_STARTVAL 20
AGE_GENERATION_DICE_ROLL_MAGNITUDE 6
AGE_GENERATION_NUM_DICE_ROLLS 5
RECRUIT_COMMANDER_NUM_OPTIONS 3
RECRUIT_COMMANDER_POOL_SIZE 3
RECRUIT_COMMANDER_VALUE_MARGINAL -50
RECRUIT_COMMANDER_VALUE_HISTORICAL 50
HISTORICAL_USAGE_CHANCE_MULT 2
RECRUIT_COMMANDER_VALUE_AGE_MULT 0.5
RECRUIT_COMMANDER_VALUE_SAME_IGS -40
RECRUIT_COMMANDER_REMOVE_AGE 55
COMMANDER_START_RANK 1
HIGHEST_PROMOTION_RANK 5
RULER_COMMANDER_START_RANK 6
MIN_POPULARITY -100
MAX_POPULARITY 100
POPULARITY_HATED_THRESHOLD -50
POPULARITY_DISLIKED_THRESHOLD -25
POPULARITY_LIKED_THRESHOLD 25
POPULARITY_LOVED_THRESHOLD 50
POPULARITY_AUTHORITY_FACTOR 1
ROLE_RULER character_role_ruler
ROLE_HEIR character_role_heir
ROLE_IG_LEADER character_role_ig_leader
DEFAULT_CHARACTER_ROLE character_role_politician
DEFAULT_TITLE_PREPOSITION PREP_IN
CHARACTER_HOME_STATE_HOMELAND_MIN_WEIGHT 1000
CHARACTER_HOME_STATE_TRY_EXCLUDE_STATE_WEIGHT 0.001
CHARACTER_HOME_STATE_CAPITAL_WEIGHT 10
CHARACTER_TEMPLATE_CULTURE_ACCEPTED_THRESHOLD 60
CHARACTER_TEMPLATE_RELIGION_ACCEPTED_THRESHOLD 15
MAX_LOYALTY 100
LOYALTY_FROM_IG_APPROVAL 5
LOYALTY_FROM_IG_APPROVAL_MIN -50
LOYALTY_FROM_IG_APPROVAL_MAX 50
LOYALTY_FROM_IDEOLOGY_ENACTED 25
LOYALTY_FROM_IDEOLOGY_ENACTING 25
LOYALTY_FROM_IDEOLOGY_MIN -50
LOYALTY_FROM_IDEOLOGY_MAX 50
LOYALTY_UNCERTAIN_THRESHOLD 25
LOYALTY_NEUTRAL_THRESHOLD 50
LOYALTY_RELIABLE_THRESHOLD 75
LOYALTY_FAITHFUL_THRESHOLD 100
MAX_PROMINENCE 100
PROMINENCE_FROM_POPULARITY 0.25
PROMINENCE_NOTEWORTHY_THRESHOLD 10
PROMINENCE_SIGNIFICANT_THRESHOLD 25
PROMINENCE_IMPORTANT_THRESHOLD 50
PROMINENCE_EMINENT_THRESHOLD 75
PROMINENCE_PREEMINENT_THRESHOLD 100
PROMINENCE_IG_MIN_MULTIPLIER 0.05
HISTORICAL_CHARACTER_IDEOLOGY_LEADER_FACTOR 2
HOLDING_TYPE_RANDOM_FACTOR 1
HOLDING_REVENUE_SCALING_GDP_DIVISOR 1250
HOLDING_REVENUE_SCALING_MIN 0.2
HOLDING_REVENUE_SCALING_MAX 1
AGITATOR_MOVEMENT_SUPPORT_LITERACY_WEIGHT 0.75
AGITATOR_MOVEMENT_SUPPORT_IG_MEMBERSHIP_WEIGHT 0.75
AGITATOR_MOVEMENT_SUPPORT_BASE_FACTOR 15
AGITATOR_MOVEMENT_SUPPORT_POPULARITY_FACTOR 0.15
MIN_YEARS_OF_SERVICE_FOR_COMMANDER_IG_LEADER 5
TARGET_NUM_POOL_POLITICIANS_POWERFUL_IG 3
TARGET_NUM_POOL_POLITICIANS_INFLUENTIAL_IG 2
TARGET_NUM_POOL_POLITICIANS_MARGINAL_IG 0
CHILD_TRAIT trait_child
ADULT_AGE 16
OLD_AGE 60
VOIDED_CHARACTER_DEFAULT_DURATION 12
INHERIT_RECESSIVE_GENE_CHANCE 0.25
AGITATOR_EXPECTED_SPAWN_INTERVAL_0_LITERACY 12
AGITATOR_EXPECTED_SPAWN_INTERVAL_100_LITERACY 2
WEEKLY_CONDITION_CHANCE 0.03
MAX_EXPECTED_TRAIT_VALUE 12
MAX_TRAITS_PERSONALITY 2
MAX_TRAITS_SKILL 2
MAX_TRAITS_CONDITION 2
TRAIT_GAIN_DIVISOR 100
DEFAULT_TRAIT_GAIN 0.25
TRAIT_GAIN_POLITICIAN_POWERFUL 0.1
TRAIT_GAIN_RULER 0.1
TRAIT_GAIN_COMMANDER_RECRUITABLE 0.05
TRAIT_GAIN_IN_EXILE_POOL 0.1
TRAIT_GAIN_VOIDED 0
MIN_CHARACTER_HEALTH 0
MAX_CHARACTER_HEALTH 2
CHARACTER_LIFE_EXPECTANCY_BASE_YEARS 75
CHARACTER_LIFE_EXPECTANCY_STDDEV 5
CHARACTER_LIFE_EXPECTANCY_CUTOFF 3
CHARACTER_LIFE_EXPECTANCY_DELTA_YEARS_BELOW_BASELINE 30
CHARACTER_LIFE_EXPECTANCY_DELTA_YEARS_ABOVE_BASELINE 15
CHARACTER_LIFE_EXPECTANCY_DELTA_LERP_LOWER_BOUND 0.5
CHARACTER_LIFE_EXPECTANCY_DELTA_LERP_UPPER_BOUND 1.5
GUARANTEED_SURVIVABILITY_DAYS_MIN 30
GUARANTEED_SURVIVABILITY_DAYS_MAX 180
INTERACTION_INVITE_EXILE invite_exile
HISTORICAL_CAREER_LENGTH_MULT 1.5

NBattle

CASUALTY_MAJORITY_CULTURE_WEIGHT 1.5
CASUALTY_ROLL_MIN 50
CASUALTY_ROLL_MAX 200
SURVIVAL_RATE 0.66
DEPENDENTS_ROLL_MIN_PERCENT 0.1
DEPENDENTS_ROLL_MAX_PERCENT 0.3
MIN_DEPENDENTS_PER_ROLL 25
ESCAPE_PROGRESS_REQUIRED_MIN 10
ESCAPE_PROGRESS_REQUIRED_PER_MANPOWER 0.001
ESCAPE_PROGRESS_GAIN_BASE 1
ESCAPE_PROGRESS_GAIN_RANDOM_FACTOR 2.5
CHANCE_OF_POPULARITY_NARROW_VICTORY 0.5
CHANCE_OF_POPULARITY_NORMAL_VICTORY 0.1
CHANCE_OF_POPULARITY_HEROIC_VICTORY 1
POPULARITY_GAIN_NARROW_VICTORY 10
POPULARITY_GAIN_NORMAL_VICTORY 5
POPULARITY_GAIN_HEROIC_VICTORY 20
POPULARITY_GAIN_NARROW_LOSS -10
POPULARITY_GAIN_NORMAL_LOSS -5
POPULARITY_GAIN_HEROIC_LOSS -20
POPULARITY_DECAY_MONTHS 30
SHIP_BATTLE_DAYS_BETWEEN_UPDATES 5
SHIP_BATTLE_DESTROYED_SHIP_RATIO_RESIGN_THRESHOLD 0.5
SHIP_REQUIRED_READINESS_TO_ACT 100
SHIP_DEFAULT_READINESS_GAIN 10
SHIP_INITIAL_READINESS 0
SHIP_ATTACK_BASE_MISS_CHANCE 0.5
SHIP_ATTACK_MIN_MISS_CHANCE 0.05
SHIP_ATTACK_MAX_MISS_CHANCE 0.9
SHIP_ATTACK_ACCURACY_SPEED_RATIO 5
SHIP_ATTACK_MISS_PER_SPEED 0.03
SHIP_ATTACK_VISIBILITY_DIVISOR 15
SHIP_WITHDRAW_BASE_CHANCE 0.5
SHIP_WITHDRAW_SPEED_FACTOR 1
SUPPLY_SHIP_WITHDRAW_CHANCE_MULT 0.1
SHIP_LIGHT_DAMAGE 0.8
SHIP_MODERATE_DAMAGE 0.5
SHIP_SEVERE_DAMAGE 0.25
SHIP_WITHDRAW_DESIRE_LIGHT_DAMAGE 0.05
SHIP_WITHDRAW_DESIRE_MODERATE_DAMAGE 0.2
SHIP_WITHDRAW_DESIRE_SEVERE_DAMAGE 0.8
OVERWHELMING_ODDS_POWER_RATIO 0.5
SHIP_WITHDRAW_DESIRE_OVERWHELMING_ODDS_BASE 0.1
SHIP_WITHDRAW_DESIRE_OVERWHELMING_ODDS_MAX 0.5
PRIORITY_SHIPS_EXPOSED_THRESHOLD 0.5
PRIORITY_SHIP_WITHDRAW_DESIRE_MULT_PRIORITY_SHIPS_EXPOSED 0.2
SCREENING_SHIP_WITHDRAW_DESIRE_MULT_PRIORITY_SHIPS_EXPOSED -0.2
PRIORITY_SHIPS_EXPOSED_FOR_RAIDING_THRESHOLD 0.25
RAIDING_SHIP_WITHDRAW_DESIRE_MULT_PRIORITY_SHIPS_EXPOSED 0.25
ZERO_DAMAGE_HIT_RATIO_THRESHOLD 0.5
MIN_ATTACKS_ZERO_DAMAGE_HIT_PENALTY 50
SHIP_WITHDRAW_DESIRE_HIGH_ZERO_DAMAGE_HIT_RATIO 0.1
FLEET_UNCONNECTED_MISSION_AREA_TIMEOUT_DAYS 30
FLEET_INTERCEPT_CHANCE_BASE 10
FLEET_RAID_SUPPLY_CHANCE_BASE 10
FLEET_RAID_MAX_SUPPLY_LENGTH_DIVISOR 5
NAVAL_BATTLE_LOG_INITIAL_SIZE_FACTOR 8
NAVAL_BATTLE_LOG_ENTRIES_PER_PAGE 20
NAVAL_BATTLE_CONDITION_DAMAGE_RANGE 0.25
NAVAL_BATTLE_CRIT_ARMOR_REDUCTION 1
DEFAULT_NAVAL_BATTLE_CONDITION_TYPE naval_condition_calm_waters
HIGHLIGHTED_EVENT_INTERVAL_TURNS 8
HIGHLIGHTED_EVENT_LOOKBACK_COUNT 10
HIGHLIGHTED_EVENT_WEIGHT_DAMAGE 1
HIGHLIGHTED_EVENT_WEIGHT_FLAGSHIP 500
HIGHLIGHTED_EVENT_WEIGHT_SINK 100

NWar

DEVASTATION_MAX 100
DEVASTATION_INCREASE_RATE 0.1
DEVASTATION_DECAY_RATE -0.025
DEVASTATION_FROM_BATTLES 0.1
AUTO_CAPITULATE_WAR_SUPPORT -100
DAYS_BETWEEN_WAR_EXHAUSTION 7
WAR_EXHAUSTION_BASE 0.2
WAR_EXHAUSTION_KIA_FACTOR 4
WAR_EXHAUSTION_KIA_BASE_MULTIPLIER 0.25
WAR_EXHAUSTION_KIA_BATTLES_LOST_MULTIPLIER 0.75
WAR_EXHAUSTION_TURMOIL_FACTOR 1.5
WAR_EXHAUSTION_CONTESTED_ENEMY_WARGOALS 1
WAR_EXHAUSTION_ANTI_WAR_LOBBY_CLOUT_FACTOR 1
WAR_EXHAUSTION_PRO_WAR_LOBBY_CLOUT_FACTOR -1
WAR_EXHAUSTION_MAX 100
WAR_EXHAUSTION_MIN 0
OCCUPATION_STATE_BASE_WEIGHT 1
OCCUPATION_STATE_POP_WEIGHT 1
OCCUPATION_STATE_INCORPORATED_WEIGHT 10
OCCUPATION_STATE_DEFENSIVE_BATTLE_VICTORY_SCORE 50
OCCUPATION_STATE_CLEAR_OCCUPATION_FRACTION 0.5
LAND_INVASION_TRAVEL_TIME_LIMIT_DAYS 30
LAND_INVASION_PREPARATION_DURATION_DAYS 14
NAVAL_INVASION_PREPARATION_DURATION_DAYS 14
LAND_INVASION_MAX_LAND_BATTLE_DEFEATS_AT_ZERO_OCCUPATION 3
NAVAL_INVASION_MAX_LAND_BATTLE_DEFEATS_AT_ZERO_OCCUPATION 3
NAVAL_INVASION_MIN_POWER_PROJECTION_RATIO_TO_BLOCK_LANDING 0.25
STATE_CONQUEST_HOMELAND_AND_CLAIM_RADICALIZATION 0.1
STATE_CONQUEST_HOMELAND_AND_CLAIM_DEMILITARIZATION 0.25
STATE_CONQUEST_HOMELAND_OR_CLAIM_RADICALIZATION 0.3
STATE_CONQUEST_HOMELAND_OR_CLAIM_DEMILITARIZATION 0.5
STATE_CONQUEST_DEFAULT_RADICALIZATION 0.5
STATE_CONQUEST_DEFAULT_DEMILITARIZATION 0.75
STATE_PEACEFUL_ANNEXATION_RADICALIZATION_FACTOR 0.25
STATE_CONQUEST_KEEP_ALL 0
STATE_PARTIAL_OCCUPATION_THRESHOLD 0.5
OCCUPATION_PROGRESS_DECAY 0.7
OCCUPATION_PROGRESS_DECAY_ZERO_THRESHOLD 0.1
FRONT_ADVANCEMENT_RATIO 1.1
FRONT_DECISIVE_ADVANCEMENT_RATIO 1.5

NTravelNetwork

ARMY_CONNECTION_UNDEVELOPED_COST_MULT 2
ARMY_CONNECTION_UNDEVELOPED_HARSH_COST_MULT 4
ARMY_CONNECTION_DIRT_ROAD_COST_MULT 1.5
ARMY_CONNECTION_HARDENED_ROAD_COST_MULT 1.25
ARMY_CONNECTION_RAILWAY_COST_MULT 1
ARMY_CONNECTION_CHARTED_COST_MULT 1
ARMY_CONNECTION_CANAL_COST_MULT 1
ARMY_CONNECTION_STRAIT_CROSSING_COST_MULT 4
ARMY_DIRECT_CONNECTION_COST_MULT 10
ARMY_CONNECTION_DOCKING_COST 300
ARMY_CONNECTION_STRAIT_CROSSING_COST 100
FLEET_CONNECTION_UNDEVELOPED_COST_MULT 100
FLEET_CONNECTION_UNDEVELOPED_HARSH_COST_MULT 100
FLEET_CONNECTION_DIRT_ROAD_COST_MULT 100
FLEET_CONNECTION_HARDENED_ROAD_COST_MULT 100
FLEET_CONNECTION_RAILWAY_COST_MULT 100
FLEET_CONNECTION_CHARTED_COST_MULT 1
FLEET_CONNECTION_CANAL_COST_MULT 1
FLEET_CONNECTION_STRAIT_CROSSING_COST_MULT 100
FLEET_DIRECT_CONNECTION_COST_MULT 4
FLEET_CONNECTION_DOCKING_COST 10
FLEET_CONNECTION_STRAIT_CROSSING_COST 100
DIRECT_CONNECTION_NODE_MAX_NODES 10
DIRECT_CONNECTION_NODE_SEARCH_DISTANCE 1200
DIRECT_CONNECTION_MAP_MAX_DISTANCE 200
STRAIT_CROSSING_NODE_CREATION_DISTANCE 5
FORMATION_REPATH_MAX_DAYS_EXTRA 60
HARSH_ENVIRONMENT_TERRAIN_LABEL label_travel_harsh_environment
PAVED_ROAD_TECH paved_roads
PAVED_ROAD_MIN_INFRASTRUCTURE 500

NHarvestConditions

HARVEST_CONDITION_CHANCE_THRESHOLD 0.2
HARVEST_CONDITION_PERIOD 3

NText

DURATION_SHOW_YEARS_THRESHOLD 1105
DURATION_SHOW_MONTHS_THRESHOLD 100
DURATION_SHOW_WEEKS_THRESHOLD 15
TEXT_MATCHING_SCORE_PREFIX_MATCH 1
TEXT_MATCHING_SCORE_MAX_NON_PREFIX_MATCH 0.99
TEXT_MATCHING_SCORE_MIN_MATCHING_SCORE 0.1

NDebug

CASUALTY_LOG_EXPIRE_TIME_DAYS 30
CASUALTY_LOG_NUM_LAST_ENTRIES_VISIBLE 10
OCCUPATION_TOOL_DELTA 0.25

Raw engine constants from defines/00_defines.txt — the numbers under every mechanic