Produced in 1836
Tools1,200
Coal800
Steel520
Clothes480
Grain240
Iron160
Transportation120
Engines120
Meat75
Fabric45
Merchant Marine18
Fertilizer7.5 Gross output per week at full staffing, at 1836 levels and methods.
Buildings at game start
| Building | Levels | Owner | Active production methods |
|---|---|---|---|
Coal Mines | 20 | GBR | Atmospheric Engine Pump · Manual Drilling · Hand Cranked Crane · Road Carts |
Tooling Workshops | 15 | GBR | Steel Tools · Hand Assembly |
Naval Administration | 10 | GBR | Simple Recruitment |
Rye Farms | 8 | GBR | Soil-Enriching Farming · Maintain Single Crop · Harvesting Tools |
Steel Mills | 8 | GBR | Blister Steel Process · Hand Assembly |
Textile Mills | 8 | GBR | Dye Workshops · Traditional Looms · Prioritize Non-Luxury Clothing |
Government Administration | 5 | GBR | Standardized Filing System · Professional Bureaucrats · Administrative Clergy |
Iron Mines | 4 | GBR | Atmospheric Engine Pump · Manual Drilling · Hand Cranked Crane · Road Carts |
Railway | 4 | GBR | Experimental Trains · Wooden Passenger Carriages |
Livestock Ranches | 3 | GBR | Slaughterhouses · Increased Wool Gathering · Standard Fences · Unrefrigerated |
Motor Industries | 3 | GBR | Steam Engines · Hand Assembly |
Trade Center | 3 | GBR | Regular Trading |
Construction Sector | 2 | GBR | Iron-Frame Buildings |
Port | 2 | GBR | Cargo Port |
Population
Cultures
Religions
1836 setup · the religion split counts only pops that name one; the rest follow their culture's.
Resource potential
Extraction caps
Arable land — 50 levels
1836 setup files · output is those buildings' activated methods at their starting levels · per state region · all locations · resource map