Produced in 1836
Fish100
Clippers80
Wood70
Clothes45
Grain40
Liquor40
Meat30
Small Arms30
Tools30
Hardwood20
Fabric15
Merchant Marine9 Gross output per week at full staffing, at 1836 levels and methods.
Buildings at game start
| Building | Levels | Owner | Active production methods |
|---|---|---|---|
Rye Farms | 4 | DEN | Simple Farming ยท Potatoes ยท Ox-Powered Plows |
Government Administration | 3 | DEN | Professional Bureaucrats ยท Administrative Clergy ยท Filing Cabinets |
Livestock Ranches | 3 | DEN | Open Air Stockyards ยท Sheep Ranch ยท Standard Fences ยท Unrefrigerated |
Trade Center | 3 | DEN | Regular Trading |
Fishing Wharves | 2 | DEN | Fishing Trawlers ยท Unrefrigerated |
Logging Camps | 2 | DEN | Saw Mills ยท Hardwood Production ยท Horse Drawn ยท Road Carts |
Shipyards | 2 | DEN | Wooden Ships |
Arms Industries | 1 | DEN | Muskets ยท Hand Assembly |
Construction Sector | 1 | DEN | Wooden Buildings |
Naval Fortification | 1 | DEN | Basic Fortification |
Port | 1 | DEN | Cargo Port |
Textile Mills | 1 | DEN | Handsewn Clothes ยท Prioritize Non-Luxury Clothing ยท Traditional Looms |
Tooling Workshops | 1 | DEN | Crude Tools ยท Hand Assembly |
Population
Cultures
1836 setup ยท the religion split counts only pops that name one; the rest follow their culture's.
Resource potential
Extraction caps
Arable land โ 25 levels
1836 setup files ยท output is those buildings' activated methods at their starting levels ยท per state region ยท all locations ยท resource map