Produced in 1836
Clippers160
Groceries130
Luxury Clothes120
Clothes120
Fish100
Small Arms90
Merchant Marine45
Grain36
Meat30
Fruit21
Fabric15
Sugar3 Gross output per week at full staffing, at 1836 levels and methods.
Buildings at game start
| Building | Levels | Owner | Active production methods |
|---|---|---|---|
Naval Administration | 15 | NET | Simple Recruitment |
Trade Center | 6 | NET | Regular Trading |
Port | 5 | NET | Cargo Port |
Shipyards | 4 | NET | Wooden Ships |
Textile Mills | 4 | NET | Craftsman Sewing ยท Dye Workshops ยท Traditional Looms |
Arms Industries | 3 | NET | Muskets ยท Hand Assembly |
Government Administration | 3 | NET | Professional Bureaucrats ยท Administrative Clergy ยท Filing Cabinets |
Livestock Ranches | 3 | NET | Open Air Stockyards ยท Sheep Ranch ยท Standard Fences ยท Unrefrigerated |
Rye Farms | 3 | NET | Simple Farming ยท Ox-Powered Plows ยท Apple Orchards |
Construction Sector | 2 | NET | Wooden Buildings |
Fishing Wharves | 2 | NET | Unrefrigerated ยท Fishing Trawlers |
Food Industries | 2 | NET | Sweeteners ยท Jars ยท Prioritize Grocery Production ยท Manual Dough Processing |
University | 2 | NET | Scholastic Education ยท Clerical Educators |
Naval Fortification | 1 | NET | Basic Fortification |
Population
Cultures
Religions
1836 setup ยท the religion split counts only pops that name one; the rest follow their culture's.
Resource potential
Extraction caps
Arable land โ 30 levels
1836 setup files ยท output is those buildings' activated methods at their starting levels ยท per state region ยท all locations ยท resource map