Victoria 3 Reference
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Location ยท Nile Basin

Lower Egypt

2,670,504 people in 183677 building levels80 arable land
1836 owner Egypt Homeland of Misri Coastalsea access Traits Nile River

Produced in 1836

Gross output per week at full staffing, at 1836 levels and methods.

Buildings at game start

Building Levels Owner Active production methods
Naval Administration 15 EGY Simple Recruitment
Cotton Plantations 8 EGY Basic Production ยท Road Carts
Tobacco Plantations 8 EGY Basic Production ยท Road Carts
Trade Center 8 EGY Regular Trading
Government Administration 7 EGY Administrative Clergy ยท Hereditary Bureaucrats ยท Filing Cabinets
Wheat Farms 7 EGY Simple Farming ยท Maintain Single Crop ยท Ox-Powered Plows
Fishing Wharves 3 EGY Unrefrigerated ยท Fishing Trawlers
Opium Plantations 3 EGY Basic Production ยท Road Carts
Paper Mills 3 EGY Pulp Pressing ยท Hand Assembly
Textile Mills 3 EGY Handsewn Clothes ยท Prioritize Non-Luxury Clothing ยท Traditional Looms
Arms Industries 2 EGY Muskets ยท Hand Assembly
Construction Sector 2 EGY Wooden Buildings
Port 2 EGY Cargo Port
Shipyards 2 EGY Wooden Ships
is a dummy building that serve no gameplay mechanical purpose but still need to be reacted to by city hub graphics. It (and this text) should never show up in the UI 1 EGY โ€”
Livestock Ranches 1 EGY Open Air Stockyards ยท Sheep Ranch ยท Standard Fences ยท Unrefrigerated
Naval Fortification 1 EGY Basic Fortification
Sugar Plantations 1 EGY Basic Production ยท Road Carts

Population

Cultures
Misri 92% 2,450,397
Sudanese 3.5% 94,730
Turkish 1.1% 28,866
North Caucasian 1.1% 28,588
Sephardim 1.0% 26,410
Greek 0.8% 20,590
Bedouin 0.4% 11,056
Mashriqi 0.3% 7,126
Armenian 0.1% 2,741
Religions
Oriental Orthodox 4.9% 132,050

1836 setup ยท the religion split counts only pops that name one; the rest follow their culture's.

Resource potential

1836 setup files ยท output is those buildings' activated methods at their starting levels ยท per state region ยท all locations ยท resource map