Produced in 1836
Gross output per week at full staffing, at 1836 levels and methods.
Buildings at game start
| Building | Levels | Owner | Active production methods |
|---|---|---|---|
Barracks | 5 | SWI | No Organized Training |
Trade Center | 4 | SWI | Regular Trading |
Rye Farms | 3 | SWI | Simple Farming ยท Ox-Powered Plows ยท Potatoes |
Livestock Ranches | 2 | SWI | Open Air Stockyards ยท Sheep Ranch ยท Standard Fences ยท Unrefrigerated |
Government Administration | 1 | SWI | Administrative Clergy ยท Hereditary Bureaucrats ยท Filing Cabinets |
Logging Camps | 1 | SWI | Simple Forestry ยท Prioritize Softwood Production ยท Horse Drawn ยท Road Carts |
Textile Mills | 1 | SWI | Handsewn Clothes ยท Prioritize Non-Luxury Clothing ยท Traditional Looms |
University | 1 | SWI | Scholastic Education ยท Clerical Educators |
Population
Cultures
Religions
1836 setup ยท the religion split counts only pops that name one; the rest follow their culture's.
Resource potential
Extraction caps
Arable land โ 40 levels
1836 setup files ยท output is those buildings' activated methods at their starting levels ยท per state region ยท all locations ยท resource map