Produced in 1836
Luxury Clothes240
Paper200
Clothes120
Glass100
Fish100
Silk75
Wine60
Porcelain50
Grain24
Merchant Marine18
Fruit14
Sugar2 Gross output per week at full staffing, at 1836 levels and methods.
Buildings at game start
| Building | Levels | Owner | Active production methods |
|---|---|---|---|
Textile Mills | 8 | AUS | Handsewn Clothes ยท Traditional Looms ยท Craftsman Sewing |
Glassworks | 5 | AUS | Forest Glass ยท Manual Glassblowing ยท Ceramics |
Paper Mills | 5 | AUS | Pulp Pressing ยท Hand Assembly |
Silk Plantations | 5 | AUS | Basic Production ยท Road Carts |
Fishing Wharves | 4 | AUS | Simple Fishing ยท Unrefrigerated |
Government Administration | 3 | AUS | Filing Cabinets ยท Hereditary Bureaucrats ยท Administrative Clergy |
Vineyards | 3 | AUS | Basic Production ยท Road Carts |
Naval Administration | 2 | AUS | Simple Recruitment |
Port | 2 | AUS | Cargo Port |
Wheat Farms | 2 | AUS | Simple Farming ยท Citrus Orchards ยท Ox-Powered Plows |
Trade Center | 1 | AUS | Regular Trading |
Population
Cultures
Religions
1836 setup ยท the religion split counts only pops that name one; the rest follow their culture's.
Resource potential
Extraction caps
Arable land โ 70 levels
1836 setup files ยท output is those buildings' activated methods at their starting levels ยท per state region ยท all locations ยท resource map