Produced in 1836
Gross output per week at full staffing, at 1836 levels and methods.
Buildings at game start
| Building | Levels | Owner | Active production methods |
|---|---|---|---|
Naval Administration | 40 | FRA | Simple Recruitment |
Shipyards | 6 | FRA | Wooden Ships |
Textile Mills | 6 | FRA | Dye Workshops ยท Prioritize Non-Luxury Clothing ยท Traditional Looms |
Government Administration | 5 | FRA | Standardized Filing System ยท Professional Bureaucrats ยท Administrative Clergy |
Wheat Farms | 4 | FRA | Simple Farming ยท Maintain Single Crop ยท Ox-Powered Plows |
Fishing Wharves | 3 | FRA | Fishing Trawlers ยท Unrefrigerated |
Trade Center | 3 | FRA | Regular Trading |
Livestock Ranches | 2 | FRA | Slaughterhouses ยท Standard Fences ยท Unrefrigerated ยท Sheep Ranch |
Port | 2 | FRA | Cargo Port |
Naval Fortification | 1 | FRA | Basic Fortification |
Vineyards | 1 | FRA | Basic Production ยท Road Carts |
Population
Cultures
Religions
1836 setup ยท the religion split counts only pops that name one; the rest follow their culture's.
Resource potential
Extraction caps
Arable land โ 120 levels
1836 setup files ยท output is those buildings' activated methods at their starting levels ยท per state region ยท all locations ยท resource map